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Messages - twcg

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16
In which file format did you save the rendering? This is the Alpha Channel und Gimp shows transparent Areas as a checkerboard...

17
It would really help if you would attach a picture of your problem.

18
[C4D] General Discussion / Re: Light Linking
« on: 2019-09-12, 15:38:35 »
When you create a corona-light, there should be an Include/Exclude option...

19
As I understand 4 will no longer recieve updates or R21 compatability.
So the wait is now for 5 first to be debuged and then prepared for R21. I see there are some issues still with 5 and I assume a R21 version is still a little further on the horizon than "soon".

Any official info on this? Will the first Corona Version for R21 be the V5?

20
[Max] I need help! / Re: strange edges on render
« on: 2019-09-06, 12:20:38 »
What does the Material-Setup look like?

21
Additional Bug:
in Single Frame Mode all Particles visible in Viewport are also visible in the render.
When Rendering the whole Animation, a lot of particles are missing in the render.

22
Hello,
when I render in Cinema 4D Particles, the error message "Scene bounding box is too large, some shading artifacts may occur" appears.
In addition, the artifacts mentioned are also produced.
Scene scaling etc. is fine.

This error occurs as soon as the first particles reach the end of their lifetime and "disappear". Does anyone know if there is a solution for this case?
The particle system is currently unusable :(

Corona 3 HF 2
Cinema R20

23
We are using Renderer 3 HF 1 ...
I have also just started getting NANs is some recent work.  ...

The NaN-Problem should be fixed in V3 Hotfix 2

25
[C4D] Feature Requests / Animated Texture - Viewport Preview
« on: 2019-03-27, 14:07:10 »
Within the Cinema materials there is a checkbox "Animated Preview" under the point "Editor" to show the animation of a texture sequence in the viewport.
Unfortunately I don't find such a checkbox in the corona materials. Am i missing something?

Would it be possible to add something like this?

26
As for the crashing with IR, thanks for the vid and bugreport. I will submit to our internal list for investigation. At the moment, this is looking to be limited to Mac users.

We have crashes all the time on different Windows 7 Machines while IR. Especially when scrobbling or clicking through the timeline. Submitted a bugreport on this two weeks ago...

27
editing Materials is painfully slow, especially in the node editor and even if we set the Material Preview Quality to 0.1 or something. When IR is running in parallel, it is basically unusable :/

28
[Max] Resolved Bugs / Re: Starting a render changes Geometry
« on: 2019-03-19, 17:13:45 »
Is the "Render Multiplier" parameter for the "Plane" not equal to 1?

29
Was Backburners "Split Scan Lines"-Option used?
If so, make sure to use Animation UHD Cache or Path Tracing for Secondary GI

30
Hello,

we are evaluating the Demo-Version of the C4D Plugin right now and it seems to be pretty unusable when using the Interactive Renderer :/

Its crashing all the time and i was able to narrow down a nearly reproducable bug.

1. put a Corona LightMaterial with an animated texture on an object
2. animate the objects position or rotation
3. scrobble or click a random position in the timeline while in Interactive Rendering
4. enjoy a crash

The possibility of a crash increased when using a animated texture, but we also had crashes just with a plain light material assigned.


Reproducable on two different PCs.

Bug appears with the Corona 3 Hotfix 1 and also with the Daily Build 2019-02-20.
Cinema Version is R20
Windows 7

Edit:
created a ticket. #17392

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