Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - 3dgraphics

Pages: 1 ... 3 4 [5] 6 7 ... 10
61
u have to post your settings, otherwise is no possible to look in concret where the problem is! BTW for this small amount of noise u could use one denoiser
as alternative!!!

62
News / Re: New Energy conservation mode
« on: 2015-02-28, 10:21:28 »
btw, importing one material made with version 7.2 in the one 1.0, this material will continue behaving like
in old model of corona 7.2!! At least by me is so!
So for those kinds of material with less glossiness values u can merge the old one!

63
News / Re: New Energy conservation mode
« on: 2015-02-28, 10:11:26 »
oh, i did some renders with 7.2 and 1.0 to see the difference by this values 0.2 glossiness in a white material!
The new shader in 1.0 looks really bad in comparision with 7.2!
I dont know wich one is phisically more accurate but by 7.2 looks definitly really much better!

I really hope this will be solved soon!

64
[Max] I need help! / Re: Corona 1.0. Bump and Normal maps?
« on: 2015-02-27, 22:22:57 »
try to make a simple new material in corona 1.0 with normal map! Or try to use the script material converter! By me works normal map in corona 1.0 fine!!

65
[Max] I need help! / Re: Corona 1.0. Bump and Normal maps?
« on: 2015-02-27, 22:21:20 »
Corona 1.0 of course support normal maps!

66
[Max] I need help! / Re: Standalone version
« on: 2015-02-23, 16:05:44 »
for more topics with blender just go to home here in forum and just tipe "blender" in the "search" field on the upper right corner then u will get a lot of topics!!

67
[Max] I need help! / Re: Standalone version
« on: 2015-02-23, 16:02:40 »
there is a exporter for blender to corona!!

68
[Max] I need help! / Re: Standalone version
« on: 2015-02-23, 16:01:58 »

69
Gallery / Re: Kitchen Project 01
« on: 2015-02-22, 14:43:31 »
corona bump is very sensible so u can keep small values for it i think! I mean the lights generally, i think the scene i no really illuminated properly and for example the color and brightness diference between the celling ant the  wall ornament does no look very accurate for me! In the second picture are areas overexposed as well for example the oranges!

I think, it would be good for u if u have some pictures of similar rooms to compare it with your renderders!!!

70
[Max] I need help! / Re: Wood materials
« on: 2015-02-21, 11:34:16 »
give a try by corona materials page, shaders for free! for maps u have cgtextures.com or arroway.de for example! depending of the resolution they are free or for buying!

71
[Max] I need help! / Re: Noise Problem
« on: 2015-02-21, 11:31:25 »
do u use portals?? u can encrease the HD cache record quality to i think!

72
Gallery / Re: Gallery
« on: 2015-02-21, 10:46:42 »
i like the light much!! Try to denoise the pictures a bit!!

73
Gallery / Re: Kitchen Project 01
« on: 2015-02-21, 10:44:39 »
imo 3 most important points: the materials are generally too glossy and the bump for example by the red leather too much! The global illumination must be improved!

74
Gallery / corona foyer
« on: 2015-02-20, 21:21:52 »
corona foyer

75
Off-Topic / Re: Munich!
« on: 2015-02-17, 16:01:49 »
no but im hier in germany since 23 years :) Arbeitest du im viz bereich?

Pages: 1 ... 3 4 [5] 6 7 ... 10