Author Topic: particle flow  (Read 3163 times)

2014-12-07, 00:06:46

Dexyd

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is the amount of particles or geometry inside particles extremely limited?

/edit.
Ive got some resonable high poly particles, that render fine in scanline and metalray, but when i use corona a huge amount of the particles dont render
« Last Edit: 2014-12-07, 00:21:10 by Dexyd »

2014-12-07, 02:26:00
Reply #1

borisquezadaa

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My guess...
Did you check the quantity multiplier under PFsource -> emission? (must be 100%, by default is set to 50%)
I belive as Corona support Pflow in geometry mode what you see in viewport is what you get.
What i do with Corona My Corona post of random stuff rendering
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2014-12-07, 21:38:48
Reply #2

Dexyd

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nope, to bad that does not solve it.
but since I'm not really anymating anything and it had to be placed withing certain boundery's I solved it by using scatter instead.

2014-12-07, 23:44:16
Reply #3

romullus

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Pflow has polygon limitation per event, which is about 5M: http://www.khye.com/?p=582
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2014-12-07, 23:56:57
Reply #4

Dexyd

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Well, it worked in Mental ray and scanline, so it wasn't a pflow limitation.

2014-12-08, 00:05:19
Reply #5

romullus

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In that case, i think you should report it as abug.
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2014-12-08, 09:55:14
Reply #6

Dexyd

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yeah might do that. For now CoronaScatter does the job perfectly.