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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] General Discussion
strange reflections
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Topic: strange reflections (Read 2166 times)
2017-09-27, 12:33:20
3dcorner
Active Users
Posts: 14
strange reflections
Hi
I'm getting strange reflections results. Anybody know how to solve this issue ?
I'm using corona 1.7 RC1 at the moment but I have seen this on previous versions too.
thnaks
tom
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2017-09-27, 13:20:06
Reply #1
3dcorner
Active Users
Posts: 14
Re: strange reflections
I found, that a background sky cause the problem. This is a half sphere with CoronaLightMtl with disabled "Emit Light" option - turning it back on fix the issue but I getting to much light in the scene. ...so I need to find another way to have background sky texture with proper brightness.
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2017-09-27, 13:23:50
Reply #2
TomG
Administrator
Active Users
Posts: 5500
Re: strange reflections
Add the sky to the Max environment or the Corona direct visibility override, can adjust output in the bitmap settings, or can feed it through a Corona Output for more control - no need to have any geometry or shader, just a map.
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Tom Grimes |
chaos-corona.com
Product Manager |
contact us
2017-09-29, 11:24:19
Reply #3
3dcorner
Active Users
Posts: 14
Re: strange reflections
TomG - thx, corona direct visibility override and CoronaOutput map help rosolve this.
«
Last Edit: 2017-09-29, 11:32:48 by 3dcorner
»
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2017-09-29, 13:28:29
Reply #4
TomG
Administrator
Active Users
Posts: 5500
Re: strange reflections
Glad it helped, and it's looking good! :)
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Tom Grimes |
chaos-corona.com
Product Manager |
contact us
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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] General Discussion
strange reflections