Author Topic: Corona 1.00.02 bugfix  (Read 6363 times)

2015-03-16, 22:30:40

Ondra

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We have just released bugfix version 1.00.02, available to all customers.

It fixes these problems:
  • Licensing server is now a 32bit application, and has an option to run without UI (with -n commandline switch)
  • Framebuffer sidebar is now on by default
  • Fixed some crashes/freezes when parsing geometry
  • Fixed wxWidgets assert and/or crash when starting Corona
  • Fixed crashes (error -1073741795) when starting Corona
  • Fixed crash caused by displaying CoronaColor texmap in viewport
  • Fixed "error 127" when loading Corona on Windows Vista
  • Fixed error causing different frames being rendered on render nodes than on master when using DR
  • When running without a license, material editor will now show it is missing a license instead of rendering black
  • Changed default sensor width from 35mm to 36mm
  • Fixed a bug sometimes causing Corona Scatter not to be displayed in the viewport
  • Fixed Corona VFB spinners not being usable when system decimal point and thousands separator are set to the same character
  • Fixed crashes when using XRef-ed scene containing CoronaSun
  • Fixed bug sometimes causing Corona Scatter to report negative polycount values.

Licensing, outputs, compatibility is exactly the same as previous build. We advise everybody to update. Get the update here: https://corona-renderer.com/download/
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-03-17, 01:28:40
Reply #1

cecofuli

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2015-03-17, 11:41:07
Reply #2

Rimas

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nice!
A morning of awkwardness is far better than a night of loneliness...

2015-03-18, 08:12:27
Reply #3

Image Box Studios

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Thank you very much..great

2015-03-18, 09:58:54
Reply #4

kahein

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thanks
awesome bugfix.
like this method of doing things instead of waiting months or years for a SP or something else
Asus Z10PE-D16 WS / Dual Xeon E5-2690 v4 @ 2.60GHz / RAM 64 Go - GTX 970
Win 10 / Max 2017 / Corona 1.4

2015-03-18, 10:14:53
Reply #5

Ondra

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good.

Stay tuned, 1.00.03 is scheduled for next week

I will also hopefully start working on 1.01 (feature update, only for subscribers) on the weekend
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-03-19, 10:36:54
Reply #6

kahein

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Great to hear it
Could it be possible to show us a road map like Unreal road map
https://trello.com/b/gHooNW9I/ue4-roadmap
Asus Z10PE-D16 WS / Dual Xeon E5-2690 v4 @ 2.60GHz / RAM 64 Go - GTX 970
Win 10 / Max 2017 / Corona 1.4

2015-03-19, 11:09:25
Reply #7

Mague

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Thank you!
And thank you also for using your weekend for the progress of Corona, but remember to get some spare time to relax.
You need to stay healthy!

Kind Regards