Author Topic: Vertex connection and merging added!  (Read 38067 times)

2012-12-13, 12:08:43
Reply #45

Dom74

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has someone noticed that the anti-aliasing doesn't work well ?

2012-12-31, 09:23:45
Reply #46

Sam75

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has someone noticed that the anti-aliasing doesn't work well ?

Yes I did

For some reason the default value for image filter width is set at 1.5 while the documentation recommends to keep it at the same value than internal res. which is by default 2.

So using a width value of 2 makes things a bit better but the image won't be as sharp.

You should make a new topic about this issue.
« Last Edit: 2012-12-31, 09:43:08 by Sam75 »

2012-12-31, 09:27:18
Reply #47

Sam75

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Keymaster VCM is still crashing max with the latest builds, it won't render at all. Actually the 2 or 3 latest builds won't even load. There is an error plugin at max start.
« Last Edit: 2012-12-31, 09:44:20 by Sam75 »

2012-12-31, 11:59:27
Reply #48

Ondra

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what does it say? Have you copied the new dll from dropbox into 3dsmax folder?
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2012-12-31, 12:15:02
Reply #49

Sam75

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Have you copied the new dll from dropbox into 3dsmax folder?

I guess I did since this is what I am talking about :)


2012-12-31, 14:23:47
Reply #50

Ondra

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that looks like there is corrupted build on dropbox ;)
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2012-12-31, 14:50:57
Reply #51

Sam75

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that looks like there is corrupted build on dropbox ;)

I tried the latest releases for max 2013.

2012-12-31, 16:54:01
Reply #52

Ondra

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I'm uploading newest version which should work
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2012-12-31, 17:01:51
Reply #53

Sam75

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I'm uploading newest version which should work

Yes loading fine, VCM still crashing max though.

2012-12-31, 20:59:56
Reply #54

Ondra

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I went through the code, some parts are currently broken. I'll fix it eventually, but I don't have the time right now.
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2012-12-31, 22:51:58
Reply #55

Sam75

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I went through the code, some parts are currently broken. I'll fix it eventually, but I don't have the time right now.

Ok, progressive is the only usable for me right now anyway, was just to let you now.

2013-01-05, 11:39:58
Reply #56

Sam75

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What is that rar file included in the latest release folder for max2013?

2013-01-07, 12:08:03
Reply #57

Sam75

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Keymaster, I see you fixed VCM it's not crashing max anymore.

Can you tell why VCM is not using CPU at 100% ? Is it a multithreading issue ?

2013-01-07, 13:19:55
Reply #58

Ondra

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it has many single-threaded stages interleaved in the computation. I haven't optimized it yet, and I don't know if I ever will (if the algorithm proves usable in some real scenes)
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-01-07, 13:29:15
Reply #59

Sam75

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it has many single-threaded stages interleaved in the computation. I haven't optimized it yet, and I don't know if I ever will (if the algorithm proves usable in some real scenes)

Ok thanks.