Author Topic: Material previews with arbitrary shapes  (Read 27821 times)

2014-01-09, 17:15:41
Reply #15

Avan

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Guys! How i can see something else except a box or sphere or cylinder? I can rotate them, but other...where?)

2014-01-09, 17:55:06
Reply #16

Ondra

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in the 3dsmax options dialog you can load custom scene
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-01-09, 19:12:39
Reply #17

Avan

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Wow! I found. I thought it will be 3dmax primitives...lol. Realy great thing!

2014-01-09, 19:50:19
Reply #18

digimas

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need pony primitive in material editor and corona objects...

2014-01-09, 19:56:25
Reply #19

maru

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Good idea. We need a parametric primitive like blender's ape and max's teapot. We have mandelbulb but maybe let's set up a contest?
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2014-01-09, 21:54:59
Reply #20

lacilaci

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2014-01-09, 22:03:17
Reply #21

Avan

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 I found some models on makerbot`s site. Simply open and resave in .max file. You can use this for primitive ;)

http://www.thingiverse.com/thing:25282/#files

2014-01-09, 22:12:10
Reply #22

digimas

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I found some models on makerbot`s site. Simply open and resave in .max file. You can use this for primitive ;)

http://www.thingiverse.com/thing:25282/#files

It's looks realy cool for tests...opacity, sss, dirt, shadows etc will be better on this model

2014-01-09, 22:33:09
Reply #23

Ondra

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neat!
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-01-13, 01:48:48
Reply #24

annetkus

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Hi! It's great, I found how to load custom scene, but it is in Compact material editor mode! How can I rotate and change object in Slate mode?
thank You!

2014-01-13, 09:08:08
Reply #25

Ludvik Koutny

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Hi! It's great, I found how to load custom scene, but it is in Compact material editor mode! How can I rotate and change object in Slate mode?
thank You!

You can not... Thanks to Autodesk ;)

2014-01-20, 03:47:27
Reply #26

Arttu Koskela

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That's super useful Keymaster! Actually been using only sphere preview all these years.

2014-01-20, 11:18:42
Reply #27

maru

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That's super useful Keymaster! Actually been using only sphere preview all these years.
How does this prove custom objects are useful? :)
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2014-01-21, 14:41:39
Reply #28

Arttu Koskela

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How does this prove custom objects are useful? :)

I don't know about you but I usually create materials in separate scene with a studio lighting setup and for this I tend to use some more complicated object than a sphere to better understand how the light will reflect and refract.
With custom preview I can use the same object for previewing and hopefully need to click render fewer times. :)

A question vaguely related to this thread: Is it possible to adjust the preview scale like you can with the default preview from Compact Material Editor -> Options -> Render Sample Size ?
Doesn't seem to be working with custom MTL preview.
« Last Edit: 2014-01-21, 19:49:55 by Arttu Koskela »

2014-01-27, 07:00:55
Reply #29

Volodymyr.Lysak.STEALTH

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Hi guys. I've created a custom shape for material preview. Maybe you will like it and you want to use it as the default preview. I would like to :)
It also could be used to create a library of materials (if it is planned ...)

Comparison: