Author Topic: Corona Renderer 1.7 for 3ds Max (Hotfix 2) released!  (Read 9221 times)

2017-11-30, 18:34:14

maru

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Corona Renderer 1.7 for 3ds Max (Hotfix 2) released! Download it here https://corona-renderer.com/download/

Below is the list of changes in this release:

- Fixed black dots and black VFB screen in some cases when using the new experimental light solver

CoronaCamera

- Fixed a crash when changing a tonemapping parameter of a CoronaCamera  that is referenced from another object (for example, ForestPack)
- Fixed camera target moving when changing the shift parameters
- Fixed occasional crashes when using textured lens distortion

DR

- Fixed DR master not accumulating results from slave when one of them supports F16C instruction set and the other does not
- Fixed Hair & Fur simulation .stat file not being loaded correctly on DR slave
- Fixed occasional crashes of slave 3ds Max when DR starts
- Fixed DR issues when using older CPUs

Other

- Fixed Vizpark plugins not being listed as compatible (they were compatible, but were not listed as compatible)
- Updated Corona Converter script to v1.39 (added VRayHairMtl conversion)

« Last Edit: 2017-11-30, 18:39:21 by maru »
Marcin Miodek | chaos-corona.com
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2017-12-01, 21:30:08
Reply #1

cpvisual

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I have some workstations that donĀ“t have internet access.
How can I make an offline install? I noticed that it is downloading the materials.


2017-12-05, 23:29:16
Reply #3

shortcirkuit

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Hi guys

Not sure if its a forest pack thing or a corona thing, but i am getting a lot of crashes when using forest pack for max 2016.

2017-12-06, 08:39:14
Reply #4

Frood

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Not sure if its a forest pack thing or a corona thing

Could you please attach/send a minidump from such a crash? We are using 2016+FP every day and after fixing the Corona Camera issue it's pretty stable. And be sure to use the newest FP plugin.

Good Luck


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