Wow, that randomiser map with take over from BerconMapping one.
Q. Pluging the material into the mr parameter section of H&F mod doesn't take affect.
AFAIK, pluging a VRay mat in works (been two years so I forget). So basically my Q. is how do you use new Corona Hair Material with the hair modifier.
Edit, 2 Bugs.
Pluging the following into the bump and displacement slot (B&D Slots)
Checker Map >> Bump Convertor map >> CoronaUVWRandomixer >> B&D slots (yields bad results)
Checker Map >> CoronaUVWRandomixer >> Pluging Bump Convertor map >> B&D slots (yields correct results)
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Right clicking in assest Tracking to remove missing assests doesn't work. HdCache.hdc for example.
Will post on mantis.