".Mat" file
It's about a max scene used as library, not a mat file. And it's by (Max) design that dependencies get merged as well (as mentioned: for example when importing a material using CoronaDistanceMap). The layername "_Recovered" may be the layer where the dependency is saved in the scene, can't say.
However it can be considered as a Max bug, that -at least for me- just
loading the scene as material library, without even importing any materials from it, is enough to get dependencies merged into the scene. That should not happen (Max 2023/2024/Corona v9/v10).
Good Luck