Chaos Corona for Cinema 4D > [C4D] General Discussion

Some Cosmos assets not team rendering

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jojorender:
I’m late to the V8 game, so this is probably a known bug, but some assets render correctly on single machine but not in TR.
That’s a real joy, when you are pressed for time and use Cosmos assets - do a quick low res single machine render and then a full rez TR render overnight.
How fun when the next morning half your garden was rendered with the “nuclear winter pro" preset… There goes your deadline. 
This seems to happen to assets that use the opacity layer.
macOS 10.15.7 / S24/ V8

BigAl3D:
Can we assume your are not missing textures for these assets? I haven't used Cosmos with TR yet, but that was my first though. If the materials are there, what happens if you convert the Proxy to mesh?

bnji:
Hi,
I can see you're using Mac, could you please try using our latest Daily Build from here?: https://forum.corona-renderer.com/index.php?topic=36221.msg198797#msg198797
See if the issue persists.
Regards.

jojorender:

--- Quote from: BigAl3D on 2022-05-23, 15:38:39 ---Can we assume your are not missing textures for these assets? I haven't used Cosmos with TR yet, but that was my first though. If the materials are there, what happens if you convert the Proxy to mesh?

--- End quote ---
I would have said yes, the textures are there, they render on single machine but not in TR
Then I checked to make sure, and now I don't know anymore...
See screenshot attached. …immutable shader what??? No idea what this means.
That "mystery shader" does not show up in asset inspector.

@bnji
In the middle of a project that hopefully finalizes next week. Will try V9 daily then.
In general, is this related to the corona engine or could a cosmos browser update fix issues too? 
It looks like the leaf mapping is flipped 180°?

Beanzvision:
Hi there, what's the asset that you have imported? Those textures do look flipped indeed. That's something we will need to look at. If you can let me know the name of this asset, that would be super!

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