Chaos Corona for 3ds Max > [Max] Daily Builds

The new Corona Converter feedback thread

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Javadevil:

--- Quote from: selene on 2021-05-23, 21:53:27 ---
--- Quote from: Javadevil on 2021-05-21, 00:07:13 ---Will the updated material converter convert 3dsmax's Physical Material to Corona?
Models that I bring in from other Architectural apps default to that. It's such a pain to manually convert them all. Even if it just copied the bitmap paths over to the diffuse channel, I can set the rest of the settings.

thanks

--- End quote ---

Hello Javadevil, thank you very much for your feedback. Conversion of 3ds Max's Physical Material is very high on our "what to do next list", however before adding support for another material to Corona Converter, first we want to make sure conversion of already supported materials works as expected. So currently we mostly focus on simplifying the shading networks, since this is something which troubles lots of early adopters of Corona 7. If everything goes well and we'll manage to address all the issues with currently supported materials, hopefully we would be able to start working on support for Physical Material soon :)

--- End quote ---

Hi Selene,
Any news on the 3dsmax Physical material convertor?

romullus:
Is it me, or someone else also has noticed that converter without apparent reason occasionally strips all textures from converted materials? When i try to replicate the issue and import original model again, converter works fine. Happened to me few times today. 3ds Max 2016, Corona V8 (Dec 8), converter 2.03

VASLAVO:
Hi, guys, keep getting this erros when i convert vray ies lights to corona, (latest build daily and converter)

>>> SCENE Info: <<<
Converter version: 2.03
Max version: 24000
Installed Vray plugins: V_Ray_GPU_5__update_2_2  V_Ray_5__update_2_2 
Error occurred in VRayIES : $VRayIES:vm_v3_062_IES_02 @ [-315.181396,36.867615,364.482788]
-- Unknown property: "includeList" in $VRayIES:vm_v3_062_IES_02 @ [-315.181396,36.867615,364.482788]

Error occurred in VRayIES : $VRayIES:vm_v3_062_IES_03 @ [-187.415619,25.269470,364.482788]
-- Unknown property: "includeList" in $VRayIES:vm_v3_062_IES_03 @ [-187.415619,25.269470,364.482788]

Error occurred in VRayIES : $VRayIES:vm_v3_062_IES_04 @ [-120.652695,27.052795,364.482788]
-- Unknown property: "includeList" in $VRayIES:vm_v3_062_IES_04 @ [-120.652695,27.052795,364.482788]

Error occurred in VRayIES : $VRayIES:vm_v3_062_IES_05 @ [18.733459,16.151428,364.482788]
-- Unknown property: "includeList" in $VRayIES:vm_v3_062_IES_05 @ [18.733459,16.151428,364.482788]

I3ordo:
if you people can solve that wrong "metal" outcomes, that convert from v-ray, i might stop using the 1.42 that i had find mid-production.

Rhodesy:
@Niljut thanks so much for making the ignore legacy mats version. Not sure why thats not in the official version.

The old coverter used to be pretty reliable for a quick Vray conversion more often than not but now I find the new one tries to make too many things a metal or high IOR. I think this has been mentioned earlier in the thread. Could there be a way to select convert to legacy material for vray materials? Less to go wrong / fix with that option I reckon.
Cheers

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