Author Topic: Triplanar per object random offset  (Read 718 times)

2019-04-22, 16:35:25

IvanMax

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I had a situation a few times when I Tex my scene primarily with triplanars, because it is very fast and easy to configure, and then there was a necessity of random offset of the adjacent object textures , for example, wood texture.As far as i understand , it is not possible to add the "UWV randomiser" like option somehow to triplanar yet, and the only way is to rebuild the material using uvs.Am i right?