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Messages - Alexp

Pages: 1 [2] 3 4 ... 11
16
Gallery / Re: Nissan GT-R 2017 [Full CG]
« on: 2017-05-02, 19:18:02 »
Amazing work. Very impresive. One of the best I ever seen

17
Thanks for the report! Does this hdr file in the error message exist on your hdd?

No, I dont.

18
I get this error. I hope the attached file can help you.
Regards!

19
Hardware / Re: Workstation for CG Advice
« on: 2016-12-08, 12:52:24 »
Hi. I am in the same situation about the procesors

5960X or 6900K?

Anybody can help me with this decision?


20
Off-Topic / Re: Selling my workstation parts
« on: 2016-10-19, 14:17:10 »
PM sent ...

21
Off-Topic / Re: Prices for 3d works?
« on: 2016-09-11, 13:14:29 »
I personally think that the prices here are under estimated in general. In fact, everything depends from the overall quality of each production but in general each of us should always consider:

- Taxes
- SW investments
- HW investments
- Bills
- Rent
- Expences
- Living
- Growing up economically

If I have to: Model that scene, texture it, lighting it, choose the correct objects to put in, choose the visuals, produce the test images, do some changes, produce the high res images, colour correction process... Well, 500$ or 500 Euros is way to low. That's my personal opinion and I can't even think about giving my work as a gift to the client. Here in Paris one image could cost 2.500 / 3.000 Euros for an arch. firm.

Anyway, each of us has his own prices and quality at the end and depends on the product and result you are selling out there.

Thanks,

Dionysios -

This is well put. There are two good points here:

-One about estimating the realistic costs of being a freelancer/self-employed (not just trying to scrape together an equivalent to a full time employee in a similar profession.

-The other about realising the value in the work 3D artists produce. I think even beyond your own assessment of your living costs.
Assuming we're talking about archviz, then you're an asset towards either private investment in property or investment of public money in public buildings. Neither are cheap.
$50 or even $500 is completely out of place within the scope of such projects.
+1

+1
And dont forget the knowledge. All of us have paid or invested a lot of time and enfort to learn.

Im totaly agree with you.

22
Gallery / Re: WELCOME
« on: 2016-08-18, 15:57:06 »
Briliant! I love it.

23
[Max] Resolved Bugs / Re: No lights in my scene ?
« on: 2016-05-25, 16:34:55 »
Yes Sir. Sorry

24
[Max] Resolved Bugs / No lights in my scene ?
« on: 2016-05-25, 13:29:48 »
No lights in my scene, no sky, no sun, no hdri and overrided material.

I can not understand whats wrong.


25
Gallery / Re: Faber Hoods
« on: 2016-05-08, 12:09:23 »
Fantastic job! I love the lighting. Congrats!

26
[Max] I need help! / Re: Everything has gone Black!
« on: 2016-05-05, 13:31:22 »
Are you using perspective view? or Orthogonal?

27
Work in Progress/Tests / Re: trying to build up a scene
« on: 2016-04-05, 13:11:36 »
Realy nice mats. In some cases exagerated bump but anyway great work.

28
[Max] General Discussion / Re: REBUS RenderFarm
« on: 2016-03-19, 11:01:43 »
Multitexture map from CGSource is not suported yet?

Works very fine.

When I try to send the scene to renderfarm I get an error with "not supported plugins" an multitexture map are checked like "not working"

29
[Max] General Discussion / Re: REBUS RenderFarm
« on: 2016-03-17, 09:39:34 »
Multitexture map from CGSource is not suported yet?

30
Gallery / Re: Invermay House
« on: 2016-02-10, 13:14:06 »
I like the interiors. The exterior is not my favorite look. Any way the renders looks great

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