Chaos Corona for 3ds Max > [Max] I need help!

Reflection IOR vs falloff for wooden floor

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mantaskava:

--- Quote ---You're talking about this video, aren't you?
https://www.youtube.com/watch?v=vhBsO-8Fbpo

If this is the case, I asked my self THE SAME question during the whole video! Why in heaven does a "PRO" artist use these kind of odd workflows that have no apparent benefit? At first, I thought I was missing something. Now I'm more with Tom on this.
--- End quote ---

Yeah I was referring to this exact video in this case. But seen plenty of similar ones over the years.
BTW, as you can see in RenderFarm's answer (comments section of youtube), it looks like we're not missing something. It's just a personal preference, which maybe gives some more artistic control over the material.

maru:
Feel free to use any methods you wish to achieve the desired results.

From a bit more technical point of view, it always makes more sense to:
- use the controls available inside the material rather than additional tools
- use native Corona tools rather than 3ds Max ones

So it's better to use the controls available inside the Corona Physical Mtl rather than plugging a Falloff map to achieve a similar result (for example, you can enable the Clearcoat layer and adjust its Fresnel IOR). This will give you the most physically accurate results and in many cases will also render faster.

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