Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - dfcorona

Pages: 1 2 3 [4] 5 6 ... 20
46
Everyone's still on windows 10?

47
So is it worth upgrading to Windows 11 now? Is there anything about it better than Windows 10? Are renders on windows 11 slower than Windows 10, I once heard gaming was but not sure if it's been fixed. Does Windows 11 work just as well with 3990x with 64 cores?

Wanted to see what others think, especially if they benchmarked there render times against Windows 10.

48
No the SilverStone IceGem 360 has been great. I just wanted to see if anyone had any hands on experience with the Alphacool. Like to see other options and opinions.

49
Has anyone tried this AIO cooler? it looks good. Alphacool Eisbaer Pro Aurora 360

https://www.tomshardware.com/reviews/alphacool-eisbaer-pro-aurora-360-review/3

50
[Max] Feature Requests / Re: The most wanted feature?
« on: 2022-10-29, 14:09:32 »
GPU/Hybrid Rendering!

+1000

51
That looks pretty damn good :- ) I think I'll order one to test. Did you replace fans?
Yes replace them with the Arctic fans BioniX P120, it'll be much quieter and you'll get better airflow and cooling.

Honestly I forget if those were the temps before or after the fans replaced, it's been a while.

52
So you did buy it? Do you have any results/comparisons?
yes I posted results on post #1355. Sorry on a phone right now.

53
I am more baffled there still isn't single good reliable AIO for the socket, esp. with popularity of Epyc. It would be one AIO for big market (Threadripper, Threadripper Pro, Epyc of all gens,..).
Just weird, not one one.
I've been using the SilverStone IceGem 360 with great success.

54
Yeah this is so disappointing, back to the days of the Intel dominance where we get barely any improvement for way more money.  I wish Corona was more open minded to GPU, CPU doesn't seem to be going anywhere for a long while in the better performance department.  Just look how long it's been to get from 3990x to 5995wx performance. Meanwhile GPU 40 series might double or more there performance AGAIN this year.


55
[Max] Feature Requests / Re: Mikk T Support
« on: 2022-06-23, 17:15:56 »
+1 I noticed Vray 6 was giving me better results with Normal maps than Corona.

56
+1

57
[Max] General Discussion / Re: Corona Render 8 is Slower
« on: 2022-06-20, 18:18:11 »
There seems to be a major bug with Corona 8 and Forest Pro that makes Transforming Vertices & Parsing take forever, say 1 minute+ vs 5 seconds. This is using Forest Pro with Multi/Sub-Object node. Check to see if your scene contains that. If you remove the Multi/Sub-Object node you'll see how much faster Transforming Vertices & Parsing takes. Not sure if this is your issue but I hope there will be a fix for this because we had to convert to another renderer to render out our animation due to this big issue.

I had some insane parsing times 2 years ago due to the Forest Pro plugin and I wrote to them directly. The situation now is better but not perfect yet.
I hope too to see some improvements. Corona scatter for example is way faster so I don't understand why Forest keeps being so problematic.
I don't think this is a Forest Pro issue, I don't have the same loading and parsing times in other renderers.

58
[Max] General Discussion / Re: Corona Render 8 is Slower
« on: 2022-06-18, 17:56:58 »
I had the same impression. But after coming to this thread I tested both versions one next to the other with the same scene and it turned out that Corona 8 overall render time was shorter than Corona 7.
I even timed the parsing times for both and were identical.
I think it depends on what you have in your scene when you're rendering, like my above post.

59
[Max] General Discussion / Re: Corona Render 8 is Slower
« on: 2022-06-17, 23:37:51 »
There seems to be a major bug with Corona 8 and Forest Pro that makes Transforming Vertices & Parsing take forever, say 1 minute+ vs 5 seconds. This is using Forest Pro with Multi/Sub-Object node. Check to see if your scene contains that. If you remove the Multi/Sub-Object node you'll see how much faster Transforming Vertices & Parsing takes. Not sure if this is your issue but I hope there will be a fix for this because we had to convert to another renderer to render out our animation due to this big issue.

60
I will add them personally immediately if people finally stop saying "Merging with Chaos was a mistake" after 5 years :D
Lol, people still complain about that.  Any who, please don't hold them hostage, add them immediately.  These new features are amazing and what we have been waiting for.

Pages: 1 2 3 [4] 5 6 ... 20