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Messages - dfcorona

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226
Hello,

I have noticed that rendering with Corona Sun/Sky is a lot slower than rendering with an HDRI. Why is that? I would of thought it would be the reverse.

227
[Max] I need help! / Re: Constant Freezing and crashing
« on: 2019-03-11, 18:40:11 »
About the only thing that might cause conflicts with other renderers (that we know of to date) is the NVIDIA AI denoiser again :) Something to do with how NVIDIA name the components of the denoiser can cause issues if other render engines have installed with their version (though, usually that results in some sort of error message). Good that all is working again now, but let us know if any problems crop up!
Maybe that was it, we own a few render engines and i know 2 others are running NVIDIA AI denoiser, I think different versions also.  That might have been it, thank you for the quick response.

228
[Max] I need help! / Re: Constant Freezing and crashing
« on: 2019-03-11, 17:00:11 »
Do you have NVIDIA denoising enabled during IR? (This is the "Fast preview denoise during render" is disabled in the Performance tab of the Render Settings)
Thank you for your response, we tried reinstalling to no avail, still same problems.  We then uninstalled a few other render engines, then did a clean install and now it seems to be working.  I Think it might have been something with Octane render plugin. Anyhow, it is now working!

229
[Max] I need help! / [Solved] Constant Freezing and crashing
« on: 2019-03-10, 00:09:44 »
Hello,

I am getting constant freezing during IPR and rendering.  It still calculates the rendering and IPR but freezes Max until a few minutes until it comes back.  Doesn't happen every time but it does happen 50-60% of the time. Once in a while I will get a full Frozen crash where you cannot even move your mouse and it never returns.

3dsmax 2018
Corona 3
Threadripper 1950x
64gb Ram.

230
[Max] Resolved Feature Requests / Re: Corona Pattern
« on: 2019-03-05, 04:37:44 »
Bump!

231
[Max] I need help! / Re: Carved wooden look
« on: 2019-02-28, 01:02:31 »
Thanks guys, sorry been busy, wanted to give some info for you guys to reproduce. 

1) Use a displacement modifier on your objects using a cellular map.
2) Adjust displacement to get good concave
3) Use invert of the same cellular map in a composite over the wood texture to get the dark or highlighted edges.

Hope that helps.

232
Hardware / Re: Threadripper 2990WX
« on: 2019-02-27, 08:13:45 »
What do you guys think of the MASTERLIQUID ML360 RGB TR4 EDITION for cooling?
wow, yes you are right. Total junk, they use plastic for the mounting onto the CPU which seems to break for most. Damn there really isn't a good AIO out there for 2990wx.

233
Hardware / Re: Threadripper 2990WX
« on: 2019-02-26, 04:04:50 »
What do you guys think of the MASTERLIQUID ML360 RGB TR4 EDITION for cooling?

234
[Max] I need help! / Re: Carved wooden look
« on: 2019-02-24, 19:40:42 »
Here is a quick ten minute test.

235
Did one more test

Corona Bitmap
Env NormalDepend with New Light Solver: 15min 08sec

236
Max Bitmap
Env NormalDepend: 13min 58sec
Fast: 13min 53sec

Corona Bitmap
Env NormalDepend: 13min 36sec
Fast: 13min 49sec

Doesn't seem to really help, Makes corona Bitmap worse.  Seeing results from Fluss I thought I was going to cut my render down significantly with Corona Bitmap.

237
[Max] I need help! / Re: Rendering performance issue
« on: 2018-01-30, 00:48:55 »
I just tried the recommendation of using Corona bitmap for hdri lighting the scene since it was so much faster above. But for some reason hdri with Corona bitmap was slower.

3dsmax bitmap: 13min34sec

Corona bitmap: 18min22sec

Am I doing something wrong?

238
[Max] General Discussion / Re: Corona Tree rendering Slow
« on: 2018-01-15, 21:37:11 »
Thank you all for the responses and suggestions, I will try them and see how it works out.  Sorry I haven't replied earlier, for some reason I wasn't being notified of responses to this thread, even though I checked to be. It also doesn't show up in my "show new replies to your posts." link.  Something must have gone haywire.

I do have adaptivity on and using PT/UHD, I am also using a "noise level limit" this way I have even noise through animations.

239
[Max] General Discussion / Corona Tree rendering Slow
« on: 2018-01-13, 23:17:08 »
Hi, Great job on corona! Been testing it out against Vray next and Redshift.  It is really fast CPU renderer for interiors.  Exteriors I'm having some issues, seems rendering vegetation and such is really slow.  I wanted to know what I might be doing wrong.  I render  same exterior tree with Vray and it renders in less than half the time.  I am just testing one tree to see the difference, and the difference is rather large.  I even put basic material one each to test and Corona still seems a lot slower.  I'm sure it's something I might be doing.  I am using an HDRI for lighting, Plane for floor and one tree.  Any suggestions?

240
You probably have a physical exposure set or something, press 8 and remove it.

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