Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - dragan_ilic

Pages: [1]
1
I think there is a Bug with the Corona Tonemap Control Texmap, if i Put it with an CoronaColor completely "255 White" in the "Direct visibility orrerride" slot and turn on Aces in the render frame Buffer, the Background is not completely white it is 253.

2
[Max] Feature Requests / Corona architecture features
« on: 2019-03-20, 21:14:48 »
Hello everyone,

here are my idea, i think corona should make more features for architecture visualisation, if you look at sites like behance you see a lot of architecture work what is done with corona,
i think the most stuff you find is doing with corona, is architecture visualisation.

so here is the list:

1) Better dirtmaps like f.e. Richdirt plugin, Corona_AO should implement Streak Map where you can set up the length and how wash out it should be.

2) A new map where you can paint over multiple geometrie objects as an map (for a mask), f.e. you can pick the object in a multibox and now you can paint on the selection like vertex color (look at uploaded pictures "1.jpg")

3) Sometimes you have little time to finish your projects and need to do alot of quick and dirty materials, f.e. in the back of the picture. for that a new simple material, like "coronaQuickMtl" corona quick material, would be perfect.
Where you only need one texture (f.e. diffuse map) and coronaQuickMtl would automatic set it in greyscal for reflection and refl. gloss. and bump. (look at uploaded pictures "2.jpg")

4) An icon where you can pick an object in the Scene, f.e. bathtub (because your client produced it and want a rendering in a bathroom scene). The Object that is in the list is no longer influenced by the scene light reflection, but will take the reflection from the scene objects (f.e. floor, wall, etc).
And now you can also pick new lights in the icon, Which only illuminate/reflect the bathtub. The picked lights just illuminate the picked objects.(look at uploaded pictures "3.jpg")

sorry for the long text and thanks to the corona team, great work

Dragan

Pages: [1]