Chaos Corona for 3ds Max > [Max] I need help!

Mesh transition blending

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Digital Esthetics:
Hi. I've been trying to blend together meshes in some instances where you have sand coming up towards a rock. Usually what happens is that you have a sharp edge between the meshes. But I would like it to blend.
To see exactly what I mean check the YT video where a guy achieve this in Vray.
I have tried Corona Round edge map. but it only rounds outer edges, and I cant get it to blend to meshes together.
Anyone else tried this?


romullus:
Hi,

You would need to use Corona distance map, not Corona round edges.

dzintas:

--- Quote from: romullus on 2024-09-10, 14:34:49 ---Hi,

You would need to use Corona distance map, not Corona round edges.

--- End quote ---

He most likely means part from around 8:40. Where vray equivalent of rounded edges was used to blend between different meshes.
 

Digital Esthetics:

--- Quote from: romullus on 2024-09-10, 14:34:49 ---Hi,

You would need to use Corona distance map, not Corona round edges.

--- End quote ---

I will try this see if there is a difference. I were able to blend together a little bit not as good as vray

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