Chaos Corona for 3ds Max > [Max] I need help!
Mesh transition blending
(1/1)
Digital Esthetics:
Hi. I've been trying to blend together meshes in some instances where you have sand coming up towards a rock. Usually what happens is that you have a sharp edge between the meshes. But I would like it to blend.
To see exactly what I mean check the YT video where a guy achieve this in Vray.
I have tried Corona Round edge map. but it only rounds outer edges, and I cant get it to blend to meshes together.
Anyone else tried this?
romullus:
Hi,
You would need to use Corona distance map, not Corona round edges.
dzintas:
--- Quote from: romullus on 2024-09-10, 14:34:49 ---Hi,
You would need to use Corona distance map, not Corona round edges.
--- End quote ---
He most likely means part from around 8:40. Where vray equivalent of rounded edges was used to blend between different meshes.
Digital Esthetics:
--- Quote from: romullus on 2024-09-10, 14:34:49 ---Hi,
You would need to use Corona distance map, not Corona round edges.
--- End quote ---
I will try this see if there is a difference. I were able to blend together a little bit not as good as vray
Navigation
[0] Message Index
Go to full version