Author Topic: Feature request for Corona Bitmap  (Read 5702 times)

2015-05-29, 15:27:05

Alessandro

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I start here a list of feature required for Corona Bitmap
Everybody help me to complete this list, appending, thx!

- preview in viewport
- Real-world scale
- used as env, it is horizontal flipped respect max map, it's not practical... (ref. rel 2015-05-28)
- rotation on axis, most of all Z
- if map path name is too long, you can't read map name
- I often use right mouse click on bitmap preview in mat editor to edit it with photoshop, maybe I'm not the only one

My Ducati or a render with Corona.....mmm, hard question!

2015-06-04, 11:42:10
Reply #1

Alessandro

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One more, cropping. I use it often with Max bitmap.
My Ducati or a render with Corona.....mmm, hard question!

2015-06-04, 12:00:39
Reply #2

shadowman

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- ability to grag-and-drop map from Windows Explorer

2015-06-04, 12:16:26
Reply #3

romullus

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Guys, let's not add all requests into one topic. It's a lot harder for devs to keep track of things.
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2015-06-04, 15:38:26
Reply #4

Ondra

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- ability to grag-and-drop map from Windows Explorer
not possible, sorry.
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-06-04, 19:59:52
Reply #5

Juraj

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- ability to grag-and-drop map from Windows Explorer
not possible, sorry.

Why is that :- ( ?
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2015-06-04, 22:28:27
Reply #6

arqrenderz

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not possible, sorry. :( thats a real issue for a lot of users, not that user friendly

2015-06-05, 10:27:44
Reply #7

maru

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n00b question: why is it not possible if it is possible with other 3ds max maps/materials? 
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2015-06-05, 11:06:40
Reply #8

Ondra

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ok, do you mean drag&drop map into existing CoronaBitmap? That is possible

or drag&drop map into slate/empty material slot to create new CoronaBitmap? That is not possible, because 3dsmax hardcodes "if map is dropped here create standard Bitmap"
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-06-05, 11:42:21
Reply #9

maru

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what I meant was drag-and-drop a file from explorer into "bitmap" slot inside corona bitmap, not sure what others meant :)
looks like it's impossible to do now
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2015-06-06, 15:27:54
Reply #10

Ondra

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ok, that is possible
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-06-07, 10:17:41
Reply #11

Juraj

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Yeah that was the only thing I (and I am sure others) meant as well :- )

As long as we can easily convert to CoronaBitmap, the first scenario (create texture from drop) isn't issue either.
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2015-06-11, 20:00:46
Reply #12

Ondra

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most is now done
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-06-11, 20:45:12
Reply #13

maru

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I can confirm that the drag and drop feature works :)
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us