Author Topic: Daily Builds 1.0 - 1.4  (Read 244756 times)

2015-09-22, 22:54:41
Reply #465

Ondra

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Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-09-22, 23:58:21
Reply #466

VASLAVO

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uploaded, here is the screenshot, the file has no bitmaps or proxys, let me know if you need to uload it with all, its 1gb

2015-09-23, 10:12:54
Reply #467

lixai

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with tle latest built i have this spike in ram when i open this scene, don't remember having this before.

2015-09-23, 16:44:51
Reply #468

Stan_But

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Hi
Sorry if it had discussed but what is the cause of deleting ability to on/off of previz UHD? Would be very good if it would been returned

2015-09-23, 17:25:04
Reply #469

Ondra

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uncheck clear vfb between renders to get the same result
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-09-23, 17:45:50
Reply #470

Stan_But

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uncheck clear vfb between renders to get the same result

Oh
Thanks for answer Ondra,
I didnt know that it works good now
My apologies)

other question
Now if i create the rayswitchMat all slots are created with the default Coronamat.
As for me it was realized more comfortable when all slots was just empty
And if it was created based on existing coronaMat this material was set in "directly visible" slot

2015-09-24, 09:22:37
Reply #471

atelieryork

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Ondra, I think I read that you have a simple batch cmd script that will swap out daily builds for retail builds. Could you please share this? Or perhaps bundle it in with daily builds as a desktop shortcut?

We're in a position where it would be nice to test more recent dailies but the render farm we use (Rebus) is only running retail 1.2.1 so we have to ultimately use that for production work (which is a total drag...). I wish Rebus would allocate some of their servers purely to daily builds!
Alex York
Atelier York
www.atelieryork.co.uk
max 2016 sp1, corona 1.3 final, win 8.1. pro

2015-09-24, 11:13:09
Reply #472

Ondra

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Ondra, I think I read that you have a simple batch cmd script that will swap out daily builds for retail builds. Could you please share this? Or perhaps bundle it in with daily builds as a desktop shortcut?

We're in a position where it would be nice to test more recent dailies but the render farm we use (Rebus) is only running retail 1.2.1 so we have to ultimately use that for production work (which is a total drag...). I wish Rebus would allocate some of their servers purely to daily builds!

hi, see https://coronarenderer.freshdesk.com/support/solutions/articles/5000577837-how-to-run-different-corona-versions-at-the-same-time-
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-09-24, 11:36:05
Reply #473

atelieryork

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Thanks I'll give this a pop.
Alex York
Atelier York
www.atelieryork.co.uk
max 2016 sp1, corona 1.3 final, win 8.1. pro

2015-09-24, 20:22:02
Reply #474

Ondra

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Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-09-25, 09:50:50
Reply #475

ihabkal

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so many new features and fixes, maybe it is time for a .1 installer?
Thanks,
Ihab

2015-09-25, 10:16:41
Reply #476

Ondra

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1.3 will have proper installer, we are getting near release...
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-09-25, 11:11:51
Reply #477

atelieryork

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This is great. We have a bit batch of stuff to send out to farms and could really benefit from them being on 1.3.
Alex York
Atelier York
www.atelieryork.co.uk
max 2016 sp1, corona 1.3 final, win 8.1. pro

2015-09-25, 12:39:36
Reply #478

pokoy

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Pretty nice improvements for 1.3, absolutely.

I'd still like to see fixes/improvements for these here before it's released:

- [Bug] Bump/normal rendering inverted with flipped UVs - this is a very basic thing that should not be left out as it probably affects everyone out there
https://forum.corona-renderer.com/index.php/topic,8876.0.html

- [Bug] Background in screen mode must not be resized to crop/region size - again, pretty basic, needs a fix imho
https://forum.corona-renderer.com/index.php/topic,9425.0.html

- [Improvement] - Disable DOF for screen mapped backgrounds - anyone doing rendering against plates needs this at some point, would be really good to have that option
https://forum.corona-renderer.com/index.php/topic,8181.0.html

2015-09-25, 20:00:44
Reply #479

Chakib

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Hi guys,

Nice to see a new warnings messages about incompatible  mats in the latest daily build ( 24th ), but the thing that is annoying me is when I choose a vray mat and the warning shows up I choose ignore, then I thought It will remember my choice to ignore it, well It doesn't It still shows up the same error when choosing the same mat.