Author Topic: New triplanar option: Align maps parallel to longest axis  (Read 1262 times)

2021-09-07, 20:35:08

Basshunter

  • Active Users
  • **
  • Posts: 65
    • View Profile
Dear Corona team,

I wish there was an option in triplanar map to automatically align maps parallel to the longest axis of objects.
This little option would save us so much time and effort.
« Last Edit: 2021-09-07, 20:39:57 by Basshunter »

2021-09-17, 09:08:57
Reply #1

Kris H

  • Corona Team
  • Active Users
  • ****
  • Posts: 22
    • View Profile
Hello Basshunter,

Could you please share with us more info about your idea? Like a use case etc.?

Thank you in advance,
Kris

2021-09-17, 18:12:12
Reply #2

Basshunter

  • Active Users
  • **
  • Posts: 65
    • View Profile
Hi Kris. Let me show you an example.

As you can see, with this new option, Triplanar map can detect the longest distance on every object dimensions and align textures accordingly.

« Last Edit: 2021-09-17, 18:17:05 by Basshunter »

2021-09-20, 15:24:54
Reply #3

Kris H

  • Corona Team
  • Active Users
  • ****
  • Posts: 22
    • View Profile
Hello Basshunter,

Thank you for info and example picture :)

(Report ID=CRMAX-983)

2021-09-29, 09:25:22
Reply #4

Kris H

  • Corona Team
  • Active Users
  • ****
  • Posts: 22
    • View Profile
Hello Basshunter,

We have discussed this idea with our developers, but unfortunately it is not possible due to technical limitations.

Kris

2021-09-29, 18:44:30
Reply #5

maru

  • Corona Team
  • Active Users
  • ****
  • Posts: 10956
  • Marcin
    • View Profile
As a workaround, unfortunately requiring some manual labor, you can create a simple object like a box, align it with your object, and use the "reference node" option in the triplanar map.

2021-09-30, 17:45:12
Reply #6

Basshunter

  • Active Users
  • **
  • Posts: 65
    • View Profile
Maybe in the future something like this will be possible. Thank you team for at least considering it.