Author Topic: Chopmeister's work stuff  (Read 2552 times)

2016-02-19, 19:25:09

chopmeister

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I'm gonna aggregate all my renders here from now on, like I've seen some other users do. No sense in making a new thread every once in a while.

So here's a start, residential building interiors, there are more currently being done, will post when finished.



2016-02-19, 19:28:57
Reply #1

chopmeister

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This one was heavy due to massive displacement. Over 70 million polys in the end. The whole ceiling is displaced, as well as the carpet. We modeled most of the stuff in here except the books, two lamps in the background and perhaps an object or two more. Can't really remember if we did the sofa as well or it's from somewhere... :D


2016-02-20, 09:31:30
Reply #2

romullus

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The whole ceiling is displaced, as well as the carpet.

Wow, the ceiling looks very clean for displacement. I would never think that is displaced.
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2016-10-04, 16:54:30
Reply #3

chopmeister

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Haven't posted anything in ages, but here's some stuff finally. ;)

Hotel interior, a restaurant (the brick wall was done in substance designer, which turned out nice), seaside apartment living room...

More to come soon-ish, but gotta wait for the projects to clear, as always.