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Messages - maru

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11266
Work in Progress/Tests / Re: Romantic - First tests
« on: 2014-06-19, 20:43:16 »
Why the hell did you use max ray depth 8?
Can you post another render with no additional contrast for comparison?
I would use PT+HD in this case.

btw, does material override affect portals, too?

11267
News / Re: New VFB skinning
« on: 2014-06-19, 19:06:24 »
If it's the latest in Jun 18 2014 21:45:36, then VFB ui looks really bad when using "light" ui in 3ds max (2014). There are dark borders everywhere. On the other hand, I'm not sure if anyone but me uses the light interface any more. :)

11268
News / Re: New VFB skinning
« on: 2014-06-18, 21:41:22 »
my little note would be "time" instead of "times"

11269
Gallery / Re: First Corona Render
« on: 2014-06-18, 19:06:25 »
-ugly texturing
-too strong bump
-other than that, cool :)

11270
General CG Discussion / Re: new CGI models server
« on: 2014-06-18, 14:14:56 »
In my opinion the price/quality ratio is insane. 60$ for a low-poly car with flat textures. Good luck, anyway.

11271
Yes, it was removed. But it will probably come back in a more usable form. :)

As for now you can try combining multiple falloff maps.

11272
Gallery / Re: Corona render sketchbook
« on: 2014-06-16, 13:52:17 »
I may be wrong but I would add a window and a portal in that hole.

11273
[Max] I need help! / Re: Need Help About Noise
« on: 2014-06-16, 13:48:58 »
It's probably some basic mistake like solid glass in the window hole or no portals or strange curtain settings. Please read:
http://corona-renderer.com/wiki/performance_debugging

11274
Work in Progress/Tests / Re: Living room. Dots problem
« on: 2014-06-14, 12:09:12 »
I would suspect these fireflies come from the ceiling lights. It could be caused by:
a) IES lights
b) light bulb object/material in wrong place - do not use refractive glass
c) object/material of the light socket, mirror-like material reflecting light could cause this, refractive caustics could cause this

11275
Gallery / Re: Chameleon colors
« on: 2014-06-13, 12:50:54 »
I suspect some of them actually have seen it! ;)

11276
I'm not any kind of specialist so what I say might be stupid but isn't this pretty close to rendering hd-cache/light cache (some kind of biased path tracing) with interpolated samples? If yes, then this has to produce some visible bias.

11277
Gallery / Re: Sergov Corona Tests
« on: 2014-06-13, 10:57:05 »
Wow, at last, a good car rendering. Rarity here. :)
About the chandelier, are you sure you used "the same" settings - what I mean is in vray: ray depth, reflection/refraction cutoff, double-sided reflections? Because most realistic settings are disabled in vray by default. :)

11278
This is amazing. I'd like to ask one question: how was this whole city modelled? o_0

11279
Gallery / Re: Miss Potato!
« on: 2014-06-13, 10:07:18 »
Very nice works, this and the other things you posted, and I'm glad again this is not interior vis. :) I really like the idea of the Berlin Wall vinyl!

11280
[Max] Feature Requests / Re: The most wanted feature?
« on: 2014-06-12, 19:32:48 »
...so... what is your "wanted feature"?

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