Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Daily Builds => Topic started by: aaouviz on 2021-04-06, 08:12:02
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The latest daily build for Max really f**ks up the scene materials when using the corona converter. It's basically unusable now whereas previously it worked perfectly...
I figure it's got something to do with the converter being a bit confused about when to apply metal/non-metal to legacy materials.
I can show some example if you wish, but hopefully this has already been discussed or discovered?
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Usually better to just go ahead and post example images / video, if not just because other users might not yet be familiar with the issue as you've described it.
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Sure thing. Please see attached... I'll make another post showing the materials compared.
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Further info.
I used (what I deem to be) the default settings for material conversion... also attached
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Same problem here.
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Hi Guys,
We're working on improving the converter as currently there are a few issues as you've noticed.
Would you be able to send over this scene (pre conversion) so we can make sure it converts these materials correctly?
Cheers,
Rowan
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(Report ID=CRMAX-424)