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Messages - Naxos

Pages: [1] 2 3 ... 13
1
Hello friends, does someone know if on day Corona will be compatible with vRayFur ?

and vRayplane, but less important

Or maybe a future "Chaos Fur" would be better...

2
[Max] Feature Requests / Vray Enmesh compatibility
« on: 2022-07-25, 16:54:55 »
Hi there,
It's been a long time that i did not post some crazy requests here.

I've just played a bit with Vray's Enmesh modifyer : incredible !
Of course, as it is a modifyer, i've tested it using Corona renderer, not rendered.

So, please, make Corona compatible with it, please please please !

Regards.

3
[Max] Bug Reporting / Re: DRserver won't work anymore
« on: 2022-02-23, 16:21:10 »
Yesterday i tried again, and it worked...
If the problems comes back, i'll try to start max and start a corona render within it.

4
[Max] Bug Reporting / Re: DRserver won't work anymore
« on: 2022-02-18, 11:58:15 »
Hello GeorgeK,

I've used the exact same installation exe, 7 hotfix 1

regards

5
[Max] I need help! / Re: Backburner VS DR RAM usage
« on: 2022-02-17, 12:29:13 »
Up !
The problem is still here with 7.1

6
[Max] Bug Reporting / DRserver won't work anymore
« on: 2022-02-17, 12:22:10 »
Hello guys,

Since this morning (yesterday i had a windows update), DRserver is having a strange behavior :
Once started, nothing happends, 3dsmax (2022) is not started, and if i click the green up arrow to start it manually, i get an error in the log (see attached):

2022-02-17 12:16:14   Corona not found in C:\Program Files\Autodesk\3ds Max 2022\plugins, make sure Corona is properly installed.
2022-02-17 12:16:14   DR Server closed

Of course the CoronaMax2022.dlr and CoronaMaxUtils2022.dlt are in the right folder, plus i've removed and reinstalled it, just in case...

Any idea ?
PS : also, it responds to the ping when main PC is searching LAN

7
Hi there,

@odil24
One main reason for me not to migrate from well-known 3dsmax to fresh new Blender, is that Corona Renderer is not available for it.
So your project is really important for me. Thanks for that.

I'm an official CoronaRenderer user, so version 7.1 is installed on my PC.

I've downloaded the blender 3.2.0 and your plugin, installed it following your telegram video, but nothing happends : the blender render window is here, not the corona one.
I've set the corona renderer folder to "C:\Program Files\Corona\Corona Renderer for 3ds Max\Standalone\Corona.exe", as i'm a registered user.

Is your script ok to use with Corona 7.1 ?

Did i miss something else ?

Best regards.

8
[Max] Bug Reporting / DRserver messing-up with ram
« on: 2022-02-09, 13:26:33 »
Hello there,

I have a strange thing with DRserver (Corona 7.1, 3dsmax 2022, windows 10)

It says ram used 89.1Gb / 63.69 Gb, but the task manager says other things...

Please see screenshots :

9
Yep, works.

Hello,
I've tried the max file, as soon as i'm putting a bitmap in the OSL file name, it hangs (not crashed, but 99% cpu, even after 15mn), just trying to render the normalMap node.

I first thought it was because of my disp map set to 16bits, but it does the same with a simple 8 bits jpg.

Any idea ?

11
Up !

12
[Max] I need help! / DRserver sends 45 passes instant !
« on: 2021-12-23, 11:33:33 »
Hello there,

I guess i should find a way to flush the full DR files on my second PC, here is the story :
- I have 2 exact same PCs : 5950X, 64gb ram.
- I send a render with 35 passes on both (using DR)
- The main PC renders 5-6 passes while the second loads the scene, parse and so on.
- as soon as the 2nd PC starts rendering, the main says "collecting data from slaves..."
- and at final render it is still grainy, saying 54/35 passes, with 45 from slave.

Of course the slave did not render that many passes
The render reflects more 5-6 passes than 35.

Any idea ?
I've flushed the "C:\Users\claud\AppData\Local\CoronaRenderer\DrData" folder, just in case.
Any temporary folder / files elsewhere to flush ?

Please help ;-)

13
Hi there,

I wish i could use a Corona standalone software that would act like KeyShot : import objects, and have full IR, corona mat library, and material editor.
And - why not dream large - a simple animation module like Keyshot's one.

My 2 cents.

14
[Max] Bug Reporting / Re: UV randomizer no longer works ?
« on: 2021-11-17, 22:10:16 »
The tree is only some color corrections, and some AO.
The geometry is instanced.

Fact is that this scene was working like a charm with corona 6.2, and now UVrandomizer with the same scene does not work as it did before.

I'll try to move the UVrandomizer in the tree, to see if it changes.

15
[Max] Bug Reporting / UV randomizer no longer works ?
« on: 2021-11-09, 20:29:32 »
Hello guys,
Today i've used the Corona UVrandomizer for the first time since release 7.1.
With 6.x it always worked like a charm, and now, same scene, it no longer works (as instance mode), see picture.

Any idea ?
Regards.

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