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Messages - marcotag

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1
Same here, camera doesn't sync. C4DR26 running on MacBook Pro i9

2
[C4D] I need help! / Re: Camera Was Removed???
« on: 2024-01-17, 08:26:14 »
Hi, same bug for me...Cinema 4D 26.015 on macOS Monterey 12.7, Corona 11. If can help, if I launch the interactive render from the VFB, then it retains camera settings for the def render. Tried also changing manually the name of linked camera in the camera tag but without chance. Please help asap!

3
[C4D] Daily Builds / Re: IES asset export issue
« on: 2022-04-06, 18:53:07 »
Just tried with other IES files, nothing changes. The standard C4D light with photometry act as expected with no problem, so no C4D issue...

4
[C4D] Daily Builds / IES asset export issue
« on: 2022-04-01, 10:48:56 »
Hi, when saving project with assets, if I have a corona light with IES data that is present in the asset library, the IES file exports in the  project folder with the correct filename, but the ies field of the corona light changes the pointing filename, resulting in missing file.
i.e. : correct filename 28VT35L49070LE.ies in corona light ies field, changed in file_5096ea1bcf0cc039~.ies after exporting

Any else reporting this issue?
Corona RC3, C4d R24, Mac Intel Mojave

5
[C4D] Daily Builds / Re: New Tone Mapping issues
« on: 2022-03-13, 18:01:51 »
Same here, Mac Intel c4d 24

6
Hi, same for me on Rebusfarm

7
[C4D] Bug Reporting / Re: Spherical camera issue
« on: 2018-11-30, 13:38:00 »
Hi, the panorama was generated in Panotour. But also in LizardQ, a Mac desktop viewer I have same results.
Thanks again for support

8
[C4D] Bug Reporting / Re: Spherical camera issue
« on: 2018-11-30, 09:10:13 »
Sure, here is the file. Thank you very much!

9
[C4D] Bug Reporting / Spherical camera issue
« on: 2018-11-29, 18:57:04 »
Hi, in B2 when rendering a spherical camera for VR purposes, it results in pole pinching. In previous versions everything was fine. Someone has noticed it?

10
[C4D] General Discussion / Render instances+motion blur
« on: 2017-12-17, 22:05:34 »
Hi forum, I've experienced that when rendering duplicates as render instances checked on, and motion blur activated, if the duplicates are a instances of a grouped object corona messes them...Turning motion blur off everything is normal.
Bug or I miss something? Here attached a simple scene and a shot of what happens. Help appreciated, thanx

11
[C4D] General Discussion / Re: Override materials
« on: 2017-12-01, 19:07:02 »
Hi Houska, even in very simple scene it happens! see here attached

Thx

12
[C4D] General Discussion / Override materials
« on: 2017-11-30, 14:01:33 »
When doing clay renders, if I have an object with material assigned to a polygon selection in the final render the result is a grey material in the place of the main material of the object. In the attached image you see for example walls, floor and ceiling are a unic object with polygon selection for the floor, and a material is assigned to it. in the render, corona doesn't take in account the main material object and it renders in grey. Did you noticed something similar?

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