Howdy
I love Corona, for me it kick the hell out of Vray from a usability viewpoint, but what I find myself doing more and more is doing stuff in Unreal4. After getting an RTX card doing stuff in Unreal and getting the instand feedback from raytraced reflections, and RT-AO it makes me wanna stay in that workflow. All non realtime renderers make you feel like you're wasting time instead of being productive.
So what do you guys think. How much longer will it make sense to have a CPU based renderer, or even a hybrid one as opposed to moving entirely to future versions of say Unreal backed up by ever more powerful GPUs with hardware RayTracing using more and more clever AI to save computational time. (Who knows, maybe we can have hardware accelerated, AI assisted, realtime Caustics in a couple of years.