Author Topic: Corona Renderer 8 for 3ds Max - Daily Builds Discussion  (Read 149698 times)

2022-02-04, 09:05:47
Reply #375

aaouviz

  • Active Users
  • **
  • Posts: 883
    • View Profile
    • Another Angle 3D
Do I understand correctly that to use Chaos Cosmos I should:

- Sign In to the chaos at https://accounts.chaosgroup.com/
- Download my desired model
- Import it manually?

I can't seem to log in to the chaosgroup accounts page. Do you know which credentials I should be using? The same as my Corona license login?

Thanks.


Edit: got it working.

This is a pretty amazing feature. And super stable too! Thanks guys!

One small thing: Imported one person mesh, he's shiny and triangulated...?

« Last Edit: 2022-02-04, 09:24:07 by aaouviz »
Nicolas Pratt
Another Angle 3D
https://www.instagram.com/anotherangle3d/

2022-02-04, 09:09:56
Reply #376

GeorgeK

  • Corona Team
  • Active Users
  • ****
  • Posts: 838
  • George
    • View Profile
Thanks Tom - please see my settings out of MAX/EXR-IO and also what happens when i import - i get these weird pixels and many versions of the elements.  Noting that i dont have cryptomatte element setup at this point.

Can you screengrab and paste your Exr-IO settings? You'd need to have Cryptomatte checked, and the related Transparent unchecked.

Also be sure to have followed the steps on https://forum.corona-renderer.com/index.php?topic=35535.0 especially unchecking the Propagate checkbox for this daily build.

And here are the Exr-IO settings I have been using, attached

Please note render outputs of this render element need to be saved as .CXR (do not save as OpenEXR) and either be renamed to .EXR while saving, or in the case of .CXR you can always select to open the file with "Open as..." and select which plugin you want to use (I am unsure if this works with NUKE or Combustion). (Added a note here: https://forum.corona-renderer.com/index.php?topic=35535.msg194706#msg194706)
George Karampelas | chaos-corona.com
Chaos Corona QA Specialist | contact us

2022-02-04, 09:29:05
Reply #377

rowmanns

  • Corona Team
  • Active Users
  • ****
  • Posts: 1892
  • Corona for 3ds Max QA Team
    • View Profile
Edit: got it working.

This is a pretty amazing feature. And super stable too! Thanks guys!

One small thing: Imported one person mesh, he's shiny and triangulated...?
Hey,

Which model is this? Also did you drag and drop it or did you use the import button?

Thanks,

Rowan
Please read this before reporting bugs: How to report issues to us!
Send me your scene!

2022-02-04, 09:39:20
Reply #378

aaouviz

  • Active Users
  • **
  • Posts: 883
    • View Profile
    • Another Angle 3D
I used the green import button (amazing function, btw! Works even with IR running FYI users)

00231 Kadek 005

Cheers.
Nicolas Pratt
Another Angle 3D
https://www.instagram.com/anotherangle3d/

2022-02-04, 09:45:20
Reply #379

Ondra

  • Administrator
  • Active Users
  • *****
  • Posts: 9048
  • Turning coffee to features since 2009
    • View Profile
He's just wearing a.... full metal jacket! *ba dum tsss*

No seriously, it will get fixed
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2022-02-04, 09:57:09
Reply #380

aaouviz

  • Active Users
  • **
  • Posts: 883
    • View Profile
    • Another Angle 3D
He's just wearing a.... full metal jacket! *ba dum tsss*

No seriously, it will get fixed

Actually his PBR was set to 'non-metal' ;)

(I'm not so good with the jokes)

Thanks! All the other models I tested (non-people) worked as expected! (Except I imported a plane model and got the normals error pop-up)
Nicolas Pratt
Another Angle 3D
https://www.instagram.com/anotherangle3d/

2022-02-04, 10:09:49
Reply #381

Mohammadreza Mohseni

  • Active Users
  • **
  • Posts: 152
    • View Profile
    • Instagram
Thanks! All the other models I tested (non-people) worked as expected! (Except I imported a plane model and got the normals error pop-up)
some cars I have tested have some weird normal problem which was obvious and some materials of them was way off in terms of expected reflection. Nonetheless, great feature to have.

2022-02-04, 12:29:16
Reply #382

rowmanns

  • Corona Team
  • Active Users
  • ****
  • Posts: 1892
  • Corona for 3ds Max QA Team
    • View Profile
Actually his PBR was set to 'non-metal' ;)

(I'm not so good with the jokes)

Thanks! All the other models I tested (non-people) worked as expected! (Except I imported a plane model and got the normals error pop-up)
some cars I have tested have some weird normal problem which was obvious and some materials of them was way off in terms of expected reflection. Nonetheless, great feature to have.
Thanks for the info, we'll look into this :)

Rowan
Please read this before reporting bugs: How to report issues to us!
Send me your scene!

2022-02-05, 00:32:55
Reply #383

VASLAVO

  • Active Users
  • **
  • Posts: 295
    • View Profile
Good evening, latest build crash a lot during interactive or when i close the interactive window, not too heavy scene, it freeze and i left it hang for more than 8 hours no response, AMD threadripper 3990x, 256gigs of ram, video card 3080TI, dual screen 4k

PS. i solve the color picker issue, the windows rescaling for the displays was in different percentages on both screen, i set them to same value both and all was fixed (this is like a 3dsmax issue also, something about coordinates position goes wrong)

2022-02-05, 08:34:09
Reply #384

tallbox

  • Active Users
  • **
  • Posts: 139
  • George Nicola
    • View Profile
    • Architectural Visualizations | TALLBOX
Not sure if it's a bug or what, but I'm very frustrated by the following: during IR, sometimes when I decide to move the IR panel just slightly, not hitting the windows fullscreen zones, and the IR suddenly expands to a full screen and especially on heavy scenes sometimes even crashes. I can't reproduce it, it doesn't happen every time, but it happens the scene size doesn't matter. Is anyone having such issues?
Architectural Visualizations / Deep work practitioner
https://www.tallboxdesign.com

2022-02-07, 15:00:01
Reply #385

alexyork

  • Active Users
  • **
  • Posts: 699
  • Partner at Recent Spaces
    • View Profile
    • RECENT SPACES
Hey maybe I'm having a senior moment but how do I get access to the Chaos Cosmos assets? It seems to tell me I need to sign up, but we already own all the products in the set. Can't seem to find an actual asset library page to start downloading stuff from. Or is there a browser built into the latest v8 daily somewhere?

Cheers!

Edit: twas in the custom installer section.... carry on!
Alex York
Partner
RECENT SPACES
recentspaces.com

2022-02-07, 15:03:44
Reply #386

TomG

  • Administrator
  • Active Users
  • *****
  • Posts: 5434
    • View Profile
"The only way to open the cosmos browser is using the “Open Cosmos Browser” option in the X key menu. The toolbar icon will come soon."

Does  it show up if you search for it and click on it? BTW it should look different than running Cosmos from the V-Ray toolbar (ours will show Materials as a category).
Tom Grimes | chaos-corona.com
Product Manager | contact us

2022-02-07, 15:10:48
Reply #387

alexyork

  • Active Users
  • **
  • Posts: 699
  • Partner at Recent Spaces
    • View Profile
    • RECENT SPACES
It does - cheers! Pretty cool to have this asset library and it has a lot of potential.

My first comment on this is that it looks like all the assets and management of it are downloading locally to the workstation, rather than being controllable as a centralised storage e.g. server/NAS. Is that possible or are there plans to do it? It's pretty essential, as all the maps etc. that come with a model would need to be pushed to centralised storage in order for anything to work on anyone's renderfarm etc.

Cheers,
Alex York
Partner
RECENT SPACES
recentspaces.com

2022-02-07, 15:43:52
Reply #388

maru

  • Corona Team
  • Active Users
  • ****
  • Posts: 12714
  • Marcin
    • View Profile
It does - cheers! Pretty cool to have this asset library and it has a lot of potential.

My first comment on this is that it looks like all the assets and management of it are downloading locally to the workstation, rather than being controllable as a centralised storage e.g. server/NAS. Is that possible or are there plans to do it? It's pretty essential, as all the maps etc. that come with a model would need to be pushed to centralised storage in order for anything to work on anyone's renderfarm etc.

Cheers,

Hi Alex, this is actually supported, so please take a look if it's working fine for you. Once the browser is started, click the three dots icon > settings and change your assets path. (see screenshots)
Also, if multiple users share the same network drive, then assets downloaded by one users, will appear as downloaded by all users using the same drive.
In case of any issues, you know where to find us. ;)
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2022-02-07, 15:55:28
Reply #389

alexyork

  • Active Users
  • **
  • Posts: 699
  • Partner at Recent Spaces
    • View Profile
    • RECENT SPACES
Ah very cool, that's great. I would maybe then suggest that this pops up the first time a user launches the browser?
Alex York
Partner
RECENT SPACES
recentspaces.com