Author Topic: Corona Normal Map vs. Bitmap Random Tiling OSL  (Read 817 times)

2021-06-27, 03:29:43

cjwidd

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Normal maps loaded via the Bitmap Random Tiling OSL shader do not work with Corona Normal Texmap in 3ds Max 2020.

The following Bitmap Random Tiling OSL shader parameters do not affect normal map shading / are not modified by Coronal Normal Texmap
1. Flip green
2. Flip red
3. Normal map