Author Topic: Corona Renderer 6 for Cinema 4d released!  (Read 658 times)

2020-08-25, 17:46:47

TomG

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Corona Renderer 6 for Cinema 4d released!

This time around we’ve focused on giving you the tools to attain greater realism and be more creative, while also speeding up your workflow.

Full details and download: https://blog.corona-renderer.com/corona-renderer-6-for-cinema-4d-released/


Some of the highlights:

- New Sky Model has better overall tint to the lighting in daytime, and supports the sun being below the horizon for dawn/twilight effects
- Randomized Tiling in the UvwRandomizer lets you avoid the “repeating pattern” look that even seamless textures can have
- New Lens Effects give you vastly more control over bloom & glare
- The Corona Distance shader lets you create “smart” materials that know how far away they are from objects in the scene. Use this to add waves around a coastline, wear-and-tear where objects meet, dirt and noise under window sills, and more
- New Adaptive Environment Sampler removes the need for Portals, saving you the time (and pain!) of setting those up, while giving more accurate results
- The VFB can now be set to use the same color space that Cinema 4D uses in the native Picture Viewer, perfect for when you are batch rendering or rendering an animation
- New Masking options that work in reflections and refractions giving you greater control in post
- Node Editor Fixes giving greater stability, so you can safely make the most of what the Corona Node Editor adds to Cinema 4D
- And of course many other smaller UI improvements, workflow tweaks, bug fixes, optimizations, and more!

For those of you who have tried Corona before and your 45-day trial expired, we've automatically refreshed the demo period to give everyone an extra 14 days so you can try out all the new features! Simply download and install Corona Renderer 6, and you can activate the refreshed demo period right from within Cinema 4D. Enjoy!