Is it possible in RenderElements (like CShading_rawdiffuse etc) to chose which of the maps from (multiple maps) has an effect on?
Right now if i render with 4 different maps - they all affect the renderelements - there is only a selection for LightSelect-renderelement.
Or is that technically not possible - and i need to run 2 rendersessions - one with those multiple maps - and one with my preferred Environmentmap for all other passes?