Why? I see here lot´s of renders done in a few minutes inclusive with this scene
Because those renders are done by people who know what they are doing.
Most common things that cause slow renders are:
- Using converted materials from other engine instead of remaking them from scratch- Using other than progressive integrator, like bidir or VCM
- Using PT as secondary GI for interiors
- Having glass in windows with refraction mode set to solid
- Using geometry around scene to light the scene, instead of putting environment map into environment slot
- Having too high max sample intensity multiplier
- Having too complex curtain material
- Having bitmap paging in 3ds Max asset tracker enabled