Author Topic: Bidirectional path tracing added!  (Read 23600 times)

2012-10-28, 18:24:01
Reply #15

Ondra

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that would introduce unnecessarily large bias. I'll rather implement the "max PT intensity" spinner for bidir. That way only caustics causing problems will be clamped, in smoothly user-controllable way
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2012-10-28, 18:35:20
Reply #16

lacilaci

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That sounds good. And I guess, that it could resolve issue with fireflies from caustics seen in reflection as well right?

2012-10-28, 18:45:24
Reply #17

Ondra

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yes
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2012-10-31, 14:30:35
Reply #18

Dom74

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Can you tell us when will whe have this new release ?
thanks.

2012-10-31, 15:03:53
Reply #19

Ondra

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It will take at least 2-3 months to gather enough new features to warrant a release.

But active testers (e.g. frequently posting renders/bugs) get access to daily new builds (which are sometimes quite unstable)
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2012-10-31, 16:32:42
Reply #20

Dom74

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So, How to be an active tester, I'm very enthusiastic about this renderer, want to go ahead.

2012-10-31, 17:17:41
Reply #21

Ondra

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So, How to be an active tester, I'm very enthusiastic about this renderer, want to go ahead.
create some nice images with corona ;)
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2012-10-31, 17:17:56
Reply #22

Ludvik Koutny

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So, How to be an active tester, I'm very enthusiastic about this renderer, want to go ahead.

Reporting lot's of bugs, contributing actively to the forum, contributing to the forum gallery, showing some initiative in general ;)

2012-11-01, 14:39:32
Reply #23

Dom74

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Ok, I will do that.
thanks.