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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] General Discussion
3ds max bitmap loader - bug?
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Topic: 3ds max bitmap loader - bug? (Read 3007 times)
2015-12-06, 20:12:08
romullus
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Let's move this topic, shall we?
3ds max bitmap loader - bug?
Just found that max's native bitmap loader loads greyscale 16 bit images with gamma 1.0 disregarding override settings. CoronaBitmap however respects gamma override. It's happening with max2014. Curious if it's fixed in later versions?
I'm attaching greyscale 16 bit image, if someone is willing to test it with max2015-16.
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2015-12-07, 12:44:31
Reply #1
maru
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Marcin
Re: 3ds max bitmap loader - bug?
2016. Mindfuck. Can you tell me how to check it correctly. Here is what I am getting. So there is definitely difference between auto/override gamma with max bitmap, but it's hard to compare with cbitmap due to different filtering handling.
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Marcin Miodek |
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2015-12-07, 13:46:28
Reply #2
romullus
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Let's move this topic, shall we?
Re: 3ds max bitmap loader - bug?
Thanks for testing it maru. I prepared simple scene, just open and render it. You may need to relink bitmaps in CoronaBitmap, because it won't pick up bitmaps, even if those are in the same folder.
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2015-12-07, 13:54:37
Reply #3
maru
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Marcin
Re: 3ds max bitmap loader - bug?
Looks like converting 3d stuff to curves is a new trend now, huh? ;)
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Marcin Miodek |
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2015-12-07, 14:29:10
Reply #4
romullus
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Let's move this topic, shall we?
Re: 3ds max bitmap loader - bug?
So, it's still broken... Good thing we have CoronaBitmap now :]
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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] General Discussion
3ds max bitmap loader - bug?