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Topics - davemahi

Pages: 1 [2]
16
[Max] Bug Reporting / De-noised render elents
« on: 2017-05-17, 22:57:44 »
I am having an issue with matching a de-noised beauty pass rebuilding it using "de_noise_ render elements.

The image shows a close up view of the comped passes (top image) to the beauty pass (bottom image).

This is rendered on a cloud render farm. Has anyone has this problem of the passes not matching the beauty pass? is this normal behavior?

17
[Max] General Discussion / Corona and Animation
« on: 2016-06-23, 16:52:57 »
I love Corona. The images it gives a second to none. But I have never used it for animation. I would love to hear peoples thoughts in this regard. Show me some of your work.... It is the one thing holding me back from full production use.

I would love to see the Devs push more of this on their blog and social media.

Links to work + behind the scenes info ie: render times, workarounds you had to do... that sort of thing would be appreciated.

Thanks in advance :)

18
[Max] General Discussion / image Filter description
« on: 2016-06-06, 21:43:58 »
Just wonder if this is wrong in the image filter description, or if my demo install of 1.4 has the wrong starting image filter.
It says the default is Parabolic, but mine is using Tent.

Cheers,



19
[Max] General Discussion / De-Noise of render elemnts
« on: 2016-05-31, 20:19:44 »
Does the De-Noise work on render elements, so we can re build the beauty in comp?

20
How do people feel about getting 0 - 1 spinners in the Environment section of Corona? It can be a fast handy way to adjust the strength of maps/colors used in one spot.

It is a feature I use in Vray a lot.

Spinners added in the Picture here.

21
Work in Progress/Tests / Car Style Frame
« on: 2014-01-10, 21:13:29 »
Working on some style frames of a few car models. Seeing how I can fair with Corona. I must say I miss being able to map HDRI maps to lights like I can in Vray. Not sure if that is something in the daily builds or not, but I hope so :)

I know I am using some crappy concrete texture right now, but I will see if I have time to clean it up/make something more interesting.

22
Work in Progress/Tests / First WIP
« on: 2014-01-02, 21:52:17 »
Here is my first Corona WIP. I started using Corona at Alpha 5, and must say it is very fun to use :)
The render time is more than what I want, but it is because I just set it to max 1 hour in case I get up and walk away. I have a 5 week old baby and that means walking away from the computer a lot :) I am looking forward to optimizing the render next, and cleaning up some low res textures.

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