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« on: 2024-02-26, 12:15:29 »
For an initial release, it could well be that functionality is limited to exporting to Vantage, after which any changes you make in Vantage will not appear back in your Max/C4D scene. There is no plan for a live link style functionality, though we will see how things go over time; but for now it's viewed as a one way conversion to vrscene to enable opening it in Vantage. You would still be able to edit in Vantage just as any other scene in Vantage, but as noted that would remain just in Vantage.
The expected purpose at the moment is to very quickly render previews, or if the needs of your client match the differences/limitations of GPU rendering, finals. Ideally this would be for, say, animated fly throughs too as that's when saving some rendering time for previews would be most useful, though again we'll have to see how far things go in the initial implementation in terms of animation. For 12 though the idea is to get the basic foundation in place and then go from there :)
PS the speed of Vantage compared to IR is very different :)