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[Max] Resolved Bugs / Re: Object invisible in reflections
« on: 2015-03-23, 17:23:48 »
Ondra, I never stated that it should. That (quoting myself sucks) "but the reflection does not completely disappear" in my post referred to the original post claiming a DIFFERENCE to what hrisek encountered. Also I wanted to point out that for this littlte test, only the shadow setting was used and all other object settings worked as expected and were not touched for this. Sorry if anybody misunderstood that.
Somebody pinch me please, I seem to have missed something? Why should there be environment visible through the box? Attached the same situation as mr rendering, that is what I would expect: The green box (object settings: Cast Shadows off) looks the same but it simply does not cast shadows. And the same as Corona rendering again, just to have the same angle/scene. Additionally the Corona scene again with some geometry around it. So this is expected behaviour?
Frood
*scratchinghishead*
[...] it disables shadows for the green box, so the environment is also visible on top of the object
Somebody pinch me please, I seem to have missed something? Why should there be environment visible through the box? Attached the same situation as mr rendering, that is what I would expect: The green box (object settings: Cast Shadows off) looks the same but it simply does not cast shadows. And the same as Corona rendering again, just to have the same angle/scene. Additionally the Corona scene again with some geometry around it. So this is expected behaviour?
Frood
*scratchinghishead*