Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Feature Requests => Topic started by: Ahmad Kouti on 2021-07-25, 04:22:40

Title: Random offset
Post by: Ahmad Kouti on 2021-07-25, 04:22:40
Hi,

Can we have a random offset option for multimap?
Title: Re: Random offset
Post by: romullus on 2021-07-25, 10:12:06
We already have it - it's called CoronaUVWRandomizer.
Title: Re: Random offset
Post by: Ahmad Kouti on 2021-07-26, 21:30:06
We already have it - it's called CoronaUVWRandomizer.


Thanks, but I mean adding an option like the attached image to speed up material creation in a high number of textures.
Title: Re: Random offset
Post by: romullus on 2021-07-26, 22:58:53
This took me couple seconds to setup, not sure what you can speed up here.
Title: Re: Random offset
Post by: Ahmad Kouti on 2021-07-26, 23:22:59
This took me couple of seconds to setup, not sure what you can speed up here.

Great, Thanks.

My problem was that it was solved.

I only had one wood texture and I had a lot of elements.

If I wanted to use a texture to diffuse for each element and its reflection, it will take me a long time.

I meant an option in multimap textures like( Hue random and Gamma random).

Anyway, I got my answer, thank you.