Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Bug Reporting => Topic started by: davemahi on 2018-12-11, 16:49:43
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I would think if you have a map in the input for Self-illumination color, it should show that in the 3ds Max viewport with the map color, not the color swatch.
Example: I have an image of a candle flame in the Self-illumination color swatch. I show map in the viewport and it is just bright white (or what ever the swatch color is).
Can we please have it respect the map color for this?
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This is currently a limitation to do with 3ds max itself and it may be fixed in a future version.
Just set your self-illumination color to black to see the texture on the object properly. Unfortunately, it will not be self-illuminated in the viewport.
The same trick works for CoronaLightMtl - black color in the color swatch allows you to preview the texture on the object
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Related:
https://corona-renderer.com/bugs/view.php?id=2770
Good Luck
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Just make the self-illumination swatch black and it will display your bitmap.