Recent Posts

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1
Awesome, thank you. We'll continue through the ticket.
2
[Max] I need help! / Re: Direct Visibility Override Color Issue
« Last post by maru on Today at 17:31:32 »
The only idea I have is that perhaps you have automatic exposure enabled in the VFB? Please let me know if that's the case.
It shouldn't be behaving like this anyway, so if we confirm that, I will report it as a bug.
3
Sorry! Thank you for the fast response. 
The problem is only with Chaos Scans, It works fine with materials from the material Library and also when creating Legacy materials and using textures. I am also able to import people or other objects from the Cosmos browser, I only have problems there with the scans.  I also used the link and created a ticket and uploaded the documents to the ticket :)
4
I will be waiting for answers to questions 2 and 3. :)
5
Thanks for the reply!
I am a student at university and have an educational license for Corona and for C4D. I figured out that it is also not just wood textures but also other textures from the cosmos browser. However when using people plants or other objects everything works fine. Its just a problem with the materials
The problem has something (I think) to do with the mapping and scaling... When I download materials and create new Legacy materials or use materials from the material library everything works perfectly fine... its just when using materials from the cosmos browser.
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[Max] I need help! / Direct Visibility Override Color Issue
« Last post by Byteman3D on Today at 16:55:58 »
Direct Visibility Override Color other than black renders object washedout white. There is an HDRI map in Render Setup dialog,  Scene Tab - Scene Environment Rollout - at Single Map Slot.

I remember Override Color only changes the background color in older versions of Corona. Has anything changed? What might have I done wrong?
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[C4D] I need help! / Render Object with Transparent Shadow
« Last post by BigAl3D on Today at 16:39:14 »
I'm in the middle of my project now, but am pounding my head that I couldn't remember how I did this in the past. I have a car on an object which will eventually be placed over a still of that base object in Premiere. In the past, I figured out a way to export that car AND the shadow as one piece, RGBA sort of thing. The closest I was able to get before having to abandon ship and start rendering a separate pass for the shadows, is the vehicle with a shadow, but you can still see the form of the base object it is sitting on.

I apologize I can't post details or files yet, but wanted to put it out there. I put a Shadow Catcher Material on the base object and of course the setting inside there is where I'm sure I'm missing something, but I have tried multiple combinations of Environment/Sky Object/Compositing, Backplate/...... then I enable Multi-Pass and add Mask, Alpha, Shadows and anything else I can think of.

One question on Multi-Pass. If I enable a bunch of passes, does that add to render time, or is Corona rendering that info anyway and I'm just separate them?

Thanks for any tips.

--Alex
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[Max] I need help! / Re: Forest Edge in Vantage doesn't seem to work.
« Last post by lupaz on Today at 16:37:26 »
Hello did you reported it to itoo ?

I didn't.
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[Max] I need help! / Re: 3ds Max ACES Color Managment
« Last post by maru on Today at 14:58:50 »
Thanks for the details. I was able to reproduce the problem when batch loading into Corona Multimap and when using the Corona Converter. I don't think this is expected. This is now reported to our devs as (Report ID=CMAX-1759).
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[Max] Daily Builds / Re: Toon + Outline Mtl Playground!
« Last post by TomG on Today at 14:43:14 »
Don't forget that for ideas like "halftone" etc. to add (or vote for) the suggestion on the Ideas Portal, https://chaoscorona.ideas.aha.io/ . Also, remember to keep suggestions separate - if you want halftone for Toon AND some other features, please post those as separate ideas, otherwise they can't be tracked (e.g. what if one of your requests is done and live, another is being worked on, and another is not actively in development... if all three suggestions are in one Idea, we can't accurately set a status for it and keep you updated; plus of course other users may be interested in one of those features and want to vote for it, but not in the other two; and so on.

Thanks!
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