Corona Renderer for 3ds Max > [Max] General Discussion

Bitmap blur


I did few tests to show, how bitmap blur affects final result in Corona. I found that 0,1-0,01 works best for me. Depends on bitmap`s sharpness.
Not sure if its bug but i thought that this info should help someone ;)

Its not a bug, so I've moved it to general discussion ;) - sharper texture gives you sharper surface ;)

Thanks key. I used quite sharp texture here. I will post it tomorrow.

Ludvik Koutny:
I don't think blur at default value should blur this much...  It should make bump more blurry, but not nearly as much, being invisible...

You see, i used same map and same bump value


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