Author Topic: Daily Builds 1.0 - 1.4  (Read 244745 times)

2016-05-02, 22:49:17
Reply #1395

romullus

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I still think that there's something fishy going on with adaptivity and render selected combo. I reported it on mantis with earlier build, but i was told that it's expected and report was closed. I'll try one more time to report it here.

Build RC2

When adaptivity is on and render selected is active, rendering time and amount of passes highly depends on "background" in VFB i.e. on what's not being selected and should not render. I'm attaching three renders. In all of them only column object is being rendered as render selected. The only difference is "background" - empty, low quality and high quality. As you can see from render stamp, render times and amount of passes differs wildly, as well as visible noise level on column object. Rendering was stopped by noise level limit - 5. No denoising involved.

I also did quick test with render selected but without adaptivity and in that case, "background" didn't do any difference.
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2016-05-03, 09:32:30
Reply #1396

maru

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I don't fully get it. What's the technical difference between "low" and "high" quality background images? What did you change to get the different looks?
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2016-05-03, 10:06:41
Reply #1397

romullus

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I'll try to explain it better (as my limited english would allow).

  • "back-lowQ" - rendered image with adaptivity and no render selected for 1-2 passes, stopped render, turned render selected on (column object) and rendered until noise limit was met.
  • "back-highQ" - rendered image with adaptivity and no render selected for 100+ passes, stopped render, turned render selected on (column object) and rendered until noise limit was met.
  • "back-none"- erased VFB, turned render selected on (column object) and rendered until noise limit was met.

Hope it's more clearer now.
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2016-05-03, 12:49:01
Reply #1398

Ondra

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the long parsing issue is now fixed
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2016-05-03, 14:09:11
Reply #1399

Dionysios.TS

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Sorry for asking you guys but what's the situation now with RC2 about DR + Denoise + Adaptivity? Does the DR Server work perfectly with all these?

Thanks,

Dionysios -

2016-05-03, 15:41:56
Reply #1400

Nekrobul

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Just tested out DR+Denoise+Adaptivity

Works just about fine.

1.4 RC2 no bugs sofar.
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2016-05-03, 15:51:07
Reply #1401

Dionysios.TS

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Thanks for testing as now I can't.

So you used DR + Adaptivity + Denoiser as well?

Dionysio -

2016-05-03, 15:56:46
Reply #1402

Nekrobul

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Thanks for testing as now I can't.

So you used DR + Adaptivity + Denoiser as well?

Dionysio -

Yes.

One strange thing i just noticed. While using Btach render 1 image rendered, denoised and saved. 2nd image rendered, denoised and hangs up like if it is still beeing rendered but it can not be canceled it even trys to start new render if the button is pressed. MAX 2014 1.4RC2 (had this bug one time as well in previous version from last week)
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2016-05-03, 16:01:22
Reply #1403

Dionysios.TS

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Thanks for getting back and I didn't noticed before you already mentioned the DR + Adaptivity +Denoise combination. Excuse me... :)

Dionisio -

2016-05-03, 16:42:11
Reply #1404

sevecek

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One strange thing i just noticed. While using Btach render 1 image rendered, denoised and saved. 2nd image rendered, denoised and hangs up like if it is still beeing rendered but it can not be canceled it even trys to start new render if the button is pressed. MAX 2014 1.4RC2 (had this bug one time as well in previous version from last week)

Hi,
I can't reproduce this issue, could you provide a scene where this is happening?

2016-05-03, 17:18:26
Reply #1405

Nekrobul

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One strange thing i just noticed. While using Btach render 1 image rendered, denoised and saved. 2nd image rendered, denoised and hangs up like if it is still beeing rendered but it can not be canceled it even trys to start new render if the button is pressed. MAX 2014 1.4RC2 (had this bug one time as well in previous version from last week)

Hi,
I can't reproduce this issue, could you provide a scene where this is happening?

Shure, where can i drop 1,55 gigs?
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2016-05-03, 17:37:36
Reply #1406

Frood

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Just tested out DR+Denoise+Adaptivity

Works just about fine.

But I think adaptivity is still disabled on slaves. Only the master benefits from it.

Good Luck


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2016-05-03, 17:39:21
Reply #1407

Dionysios.TS

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That's the point and what I would like to know...

Thanks,

Dionysio -

2016-05-03, 18:12:47
Reply #1408

Ondra

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One strange thing i just noticed. While using Btach render 1 image rendered, denoised and saved. 2nd image rendered, denoised and hangs up like if it is still beeing rendered but it can not be canceled it even trys to start new render if the button is pressed. MAX 2014 1.4RC2 (had this bug one time as well in previous version from last week)

Hi,
I can't reproduce this issue, could you provide a scene where this is happening?

Shure, where can i drop 1,55 gigs?

dropbox can handle up to 10G
http://corona-renderer.com/upload
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2016-05-03, 22:10:53
Reply #1409

antanas

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Tested Bormax's scene - the one which contains somehow strangely behaving forest pack object, using 1.4 RC3 - long parsing time is gone there , tested some of my scenes, well the ones which weren't affected by that bug in the first place, and there's no change in parsing speed which is good too I guess ))