Author Topic: Daily Builds 1.0 - 1.4  (Read 248372 times)

2016-04-05, 08:45:57
Reply #1110

Ondra

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no, we disabled it just now
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2016-04-05, 10:34:51
Reply #1111

Christa Noel

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hi guys,
it could be a bug but i don't know.. with max '16 and newest dailybuild 16-4-4. render selection is unusable now, but i tried to the older dailybuild and it still render other object that isn't even selected. will try again with another scene.

edit: tested, my another scenes is good when using render-selected. here it is my scene, https://www.dropbox.com/s/cxc32ntq0h325zg/pre1.4%2C%20build%204-4-16%2C%20bug%20-%20renderselected.zip?dl=0
« Last Edit: 2016-04-05, 11:27:44 by noel20 »

2016-04-05, 11:56:48
Reply #1112

maru

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hi guys,
it could be a bug but i don't know.. with max '16 and newest dailybuild 16-4-4. render selection is unusable now, but i tried to the older dailybuild and it still render other object that isn't even selected. will try again with another scene.

edit: tested, my another scenes is good when using render-selected. here it is my scene, https://www.dropbox.com/s/cxc32ntq0h325zg/pre1.4%2C%20build%204-4-16%2C%20bug%20-%20renderselected.zip?dl=0
Not sure if by design, but this is caused by having "visible in masks" deselected in material properties.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2016-04-05, 12:06:13
Reply #1113

Renovacio

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I have some problems with last daily build. Before everything was good (daily build 12.03.2016). On the main computer when calculated 9 or 10 pass nothing happens, When i use DR. Rays/actual - 0. But on slaves everything is OK. When i stop render passes total rises, and after denoising the image has dark stripes. The noise does not go away after denoising.
If I run render without using DR - all good.

And i see this massage. I checked. All settings start off as administrator.
« Last Edit: 2016-04-05, 12:27:59 by Renovacio »

2016-04-05, 13:25:32
Reply #1114

fobus

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no, we disabled it just now

Hm... So we have to use old daily to render big pictures in DR with the coolest feature of 1.4 - Adaptivity (as it works in that build). Oh no...

2016-04-05, 13:28:30
Reply #1115

Ondra

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but older builds would randomly crash or stop rendering in DR when adaptivity was on. We had to disable it.
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2016-04-05, 14:05:22
Reply #1116

bluebox

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So, will adaptivity finally make it to the official 1.4 or not ? Cmon, throw us a bone to chew on :D If not, how far away 1.5 is ?

2016-04-05, 14:15:46
Reply #1117

denisgo22

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but older builds would randomly crash or stop rendering in DR when adaptivity was on. We had to disable it.


Disabling adaptivity only for slaves???
Because on main machine it's working, even is DR mode is ON///

2016-04-05, 15:11:57
Reply #1118

Ondra

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master PC will have adaptivity always enabled, only slaves have it disabled
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2016-04-05, 15:32:25
Reply #1119

cecofuli

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When we will render with the 1.4 in DR, the main PC will have the adaptivity, but the node no.  Do I understand correctly?
So, if I will render a frame with, for example, 100 passes with only my master PC and I render the same frame with master+ node, I will obtain a different noise quality...
Mmm... not very good...

2016-04-05, 15:34:35
Reply #1120

Ondra

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yes, that is the case
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2016-04-05, 15:35:50
Reply #1121

cecofuli

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2016-04-05, 15:52:29
Reply #1122

Frood

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I cannot yet believe that 1.4 will be released with that flaw. It reads a bit like pulling the plug from something difficult to fix and focusing somewhere else because DR is redone anyway. Fully understandable if next release would be 1.5 and not 1.4 :)

Good Luck



Never underestimate the power of a well placed level one spell.

2016-04-05, 16:00:59
Reply #1123

fobus

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So in that case we have no need in adaptivity on master PC at all. I think for me 1.4 will be 12 march build. Will be waiting 1.5 then.

2016-04-05, 18:31:36
Reply #1124

antanas

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Hi,
I would like to repport a problem. I recently installed new updates (Windows 10) and the last Daily Build doesn't work anymore. I can't render nor use the drServer as it gets stuck.
I tried installing a previous version and it works well within 3DS but doesn't render on drServer ...
Regards.

Hello, maybe that's just a coincidence but I ran into similar problem some 3-4 days ago, goddamned Microsoft messed something regarding C++ runtime libraries in the latest windows updates and I too couldn't use dailies. Some sort of unknown render error (or some crap like that) poped up on rendering and hanged 3ds max, up to the need to manually shut it down using task manager as it continued rendering and eating 100% cpu resources even when 3ds max was closed + which was way nastier, even 1.3 wasn't able to work crashing max on startup - I thought I'll go mad until I allmost accidentally figured it out )) - http://clip2net.com/s/3wibX2h (just don't mind russian transliteration on that)) that one was the culprit or at least so in my case, reinstall\repair done on that one helped me to get rid of that problem and while doing so I noticed what it reinstalled\repaired all installed C++ runtime libraries too so maybe the problem wasn't with it in particular but rather with some of the other ones, and I am allmost 90% sure it wasn't 2015 C++ runtimes which come with dailies and supposedly are the only ones Corona needs, as it was the first thing I've reinstalled the first time I saw that error, yet the error didn't go away. Most probably microsoft didn't stop at messing just C++ because right now Project manager plugin (which uses .net libraries) crashes max on some operations too but that's another story. Oh microsoft, sometimes I forget about you - sometimes I hate you with a passion ))