Author Topic: Daily Builds 1.0 - 1.4  (Read 244762 times)

2015-10-15, 10:25:05
Reply #510

atelieryork

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Added limited region render support



Good work, chaps! 1.3 here we come...
Alex York
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www.atelieryork.co.uk
max 2016 sp1, corona 1.3 final, win 8.1. pro

2015-10-15, 10:42:32
Reply #511

atelieryork

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I don't know what you guys did, but my Render Setup dialog window now opens in 1 second instead of 5+ seconds... And when changing from Region to View with the Render Setup dialog open it does it almost instantly. Before it was taking 5+ seconds. Thank you!
Alex York
Atelier York
www.atelieryork.co.uk
max 2016 sp1, corona 1.3 final, win 8.1. pro

2015-10-15, 10:50:28
Reply #512

Ludvik Koutny

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Added limited region render support

Good work, chaps! 1.3 here we come...

Render region always worked with Corona, the one that's in Common tab of 3ds Max settings. What you quoted is an improvement to interactive rendering. That the good old native 3ds Max's render region now sort of works with interactive rendering. Not that there is new render region feature inside of CoronaVFB.

Just so that there is no confusion ;)                           

2015-10-15, 10:53:23
Reply #513

atelieryork

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Added limited region render support

Good work, chaps! 1.3 here we come...

Render region always worked with Corona, the one that's in Common tab of 3ds Max settings. What you quoted is an improvement to interactive rendering. That the good old native 3ds Max's render region now sort of works with interactive rendering. Not that there is new render region feature inside of CoronaVFB.

Just so that there is no confusion ;)                         

Yep, it's a great start. I'm sure it won't be long before they figure out how to push this into the CoronaVFB. What I'm now doing is having a floating IR window on a secondary monitor and using the region in that to do little crop tests. Works well. Next stop full VFB region support...
Alex York
Atelier York
www.atelieryork.co.uk
max 2016 sp1, corona 1.3 final, win 8.1. pro

2015-10-15, 12:23:49
Reply #514

Ondra

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I don't know what you guys did, but my Render Setup dialog window now opens in 1 second instead of 5+ seconds... And when changing from Region to View with the Render Setup dialog open it does it almost instantly. Before it was taking 5+ seconds. Thank you!

Purely random. 3dsmax is magic. And not the good kind ;)
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-10-15, 13:51:23
Reply #515

vkiuru

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Purely random. 3dsmax is magic. And not the good kind ;)

That should be the opening line of every course teaching 3DS Max in schools.

2015-10-15, 14:14:09
Reply #516

tallbox

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I just installed daily build from 13 oct. and corona frame buffer is not good at all - loading for decade. When i switch to IR nothing happened until i press stop button and then start rendering?? Is there someone experiencing the same problems?
I'm waiting for official 1.3 release.

PS: The plus here is corona rendering more faster now!
PPS: When IR is active frame buffer is always small - 600x400 no matter what resolution is set and i can't zoom or expand.
« Last Edit: 2015-10-15, 14:20:48 by tallbox »
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2015-10-15, 15:30:24
Reply #517

maru

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I just installed daily build from 13 oct. and corona frame buffer is not good at all - loading for decade. When i switch to IR nothing happened until i press stop button and then start rendering?? Is there someone experiencing the same problems?
I'm waiting for official 1.3 release.

PS: The plus here is corona rendering more faster now!
PPS: When IR is active frame buffer is always small - 600x400 no matter what resolution is set and i can't zoom or expand.
Such things are normal for daily builds. Check out the NEWEST daily. It has most of these things fixed. :)
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2015-10-15, 17:46:25
Reply #518

Chakib

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I just installed daily build from 13 oct. and corona frame buffer is not good at all - loading for decade. When i switch to IR nothing happened until i press stop button and then start rendering?? Is there someone experiencing the same problems?
I'm waiting for official 1.3 release.

PS: The plus here is corona rendering more faster now!
PPS: When IR is active frame buffer is always small - 600x400 no matter what resolution is set and i can't zoom or expand.

I'm using the 14 oct build ( legacy ) from yesterday : Same thing about IR ratio it stays at standard resolution 640x480 I don't know if this build is refixed from yesterday or not but the bug still remaining here.

Also I've found a bug ( maybe not a bug ) : Standard primitives don't work with "Viewport selection" in IR only IF you convert them to edit mesh/poly then it works normally.

2015-10-15, 18:56:51
Reply #519

tallbox

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You were right daily build from 14 oct. is more stable! Thank you!
Architectural Visualizations / Deep work practitioner
https://www.tallboxdesign.com

2015-10-15, 21:02:54
Reply #520

Ondra

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Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2015-10-16, 09:25:26
Reply #521

atelieryork

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Can't wait to test the new IR blow-up!
Alex York
Atelier York
www.atelieryork.co.uk
max 2016 sp1, corona 1.3 final, win 8.1. pro

2015-10-16, 10:56:54
Reply #522

maru

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IR+respect ratio+blowup. I think this is going to be a real game changer. Tweaking materials or details made so much easier and faster!
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2015-10-16, 11:21:02
Reply #523

lacilaci

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IR+respect ratio+blowup. I think this is going to be a real game changer. Tweaking materials or details made so much easier and faster!

It's pretty awesome yes. It will be a "gamechanger" once it's possible to control region/blowup within corona VFB.

2015-10-16, 11:34:17
Reply #524

Ondra

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1.4...
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)