Author Topic: need to create realistic glass, but how??  (Read 25557 times)

2014-10-24, 11:51:29
Reply #15

Christa Noel

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no, ies at all. check attached images

2014-10-24, 12:04:01
Reply #16

maru

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Light inside the cabin - how did you make it?

Does the noise go away after you, for example, disable some lights, hide some objects (like glass panels)?
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2014-10-27, 08:31:45
Reply #17

Christa Noel

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i just use lamp-case inside the cabinet that looks glow a bit.. and i don't need to light the cabin inside.

But anyway this problem is being resolved
- background diffuse color is changed to 180,180,180
- rendersetup is reseted to default
- disabled caustic material on the glass lamp-case inside the cabin
i do changes on my another item (similar). the noises is so much reduced, but they're still there a bit and the accuracy isn't good enough (next chance, i'll try to fix it with expanding the rendertime).
then i have another question according to "https://corona-renderer.com/wiki/performance_debugging".  Do i have to change the corona light color to 180??

thanx again Maru!!

2014-10-27, 12:11:31
Reply #18

maru

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I think it's a bug (sampling issue?). Already reported this and waiting for answers...
Marcin Miodek | chaos-corona.com
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