New Update!!!
A lot of new features, you can now target material ID, the UI is now composed of three Tabs, the first Tab is focused on material, the second on Camera and the third on Lights, most lights and camera settings can now be applied accross multiple objects. there is also some tools for lights and cameras, you can scatter lights, reinstance lights, set light target z position without changing light orientation, there is also a target distance offset that behave like the camera target distance. For Camera,you can convert Standard and Physical Camera to Corona Camera, there is an option to fix sketchup Imported Camera Field of view, you can convert multiple static cameras to an animated camera, the camera will be animated depending on the cameras names, you can also do the opposite, converting an animated camera to multiple static cameras. There is also an automatic turnaround setup and a camera to path option to create a camera animation based on a path. you can also create static camera based on camera created with the above functions, it is quite handy to create cameras around an object.there is also an AutoFocus, the build-in object focus in camera works on object center , it is not well suited if you need to focus on a ground floor or any big object, the interactiv autofocus works only on picked object and is suited for static camera, for animated camera there is a bake focus option that will work on all displayed objects and will create animation keys on each frames, it also works on animated surfaces if it is not working , add an editpoly modifier to the animated objects.
http://www.scriptspot.com/3ds-max/scripts/corona-material-automator