Move maps from diffuse to lightmtl texmap, Useful when have 100 different materials.
( local objs= ( for i in selection where classof i.material == coronaMtl collect i ) if objs.count != 0 then ( for i in objs do ( local lightMtl= coronaLightMtl() local theMap= i.material.texmapdiffuse i.material= lightMtl i.material.texmap= theMap ) ))
What exactly would such script do?