Hey,
I wanted to go back so I can properly test it and see what happens. To get a feel of what I'm dealing with (middle lower part is ok, part near the walls take ages to clear), but this is not the best example, I have some private scenes where the whole ship I was rendering was super clean, but small parts where stuff was being reflected never cleared out.
http://c2n.me/3NfCJCwI am probably messing some stuff up, but I really wanted to test 1.5/1.6/1.7. I tihnk I'll make another scene and test them out, because I'm doing similar projects like last year and I don't remember having trouble with reflective noise. I do need help with a particular scene though, render times ~10h on Dual Xeon 2670. I've checked for all the things like intersecting lights, portals, small light leaks etc, nothing. Last time when I needed I've sent the scene to Maru and I got some really ncie breakdown of my f*-ups, To whom should I send it now? It's all private etc.
Thanks!