hi, I have an object with holes created from displacement. but I don't know how to smooth the crispy edges?
I have increased iterations in turbosmooth modifier to higher number, added smooth modifier, decreased screensize displacement to 1px-0.5px. but still gives no good results like I need
update attachments, sorry I didn't upload the textures. but you can try using any textures similar which black to white is contrast
the texture's antialiasing is good I think, but I also increase the blur in coronabitmap to higher number (5.0)